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Gromnir

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Everything posted by Gromnir

  1. 'cause "mod" sounds more dismissive? trick question? am not thinking that fairness or accuracy were the goal. HA! Good Fun!
  2. eder had a bonus talent. eder had an extra talent. kinda quirky though as you could cheat yourself outta the bonus by acquiring eder pre-level 3. it were kinda cheesy, but for eder and kana it made sense to let the game auto-level them as they had bonus talents/chants. for our most recent run, we saved 'fore eder acquisition. regardless o' whether we set as allowing us to re-level from 1 or not, no free rufian for eder. no biggie. odd that the freebies were removed. HA! Good Fun!
  3. am personal not seeing the issue, but to each his own, eh? if you do not like the obsidian joinable npcs and their quirky attribute spreads, you can create your own party members. is not an ideal solution for some folks, but it is a solution to a perceived problem. why create custom party mates if one can complete respec all the joinables... especially now that we got at least one joinabale for every class? that being said, in earlier incarnations o' poe, the joinables frequent had minor bonuses that could not be replicated with a created npc. e.g. eder had free ruffian talent and kana had a free chant. weren't major stuff, but it were making the joinables unique. am not certain why such stuff were removed. seemed like a nice way to makes the joinabales more appealing, and such bonuses were reminiscent o' more than a couple bg joinables who had unique abilities. in any event, we got near full respec for the protagonist and we can alter the talents and abilities for the joinables. such options is more than satisfactory for our personal needs. add functionality so that folks can tank durance's resolve strikes us as unnecessary (excessive even,) but if enough people complain, then perhaps obsidian will listen. the complaints appear so trivial given the functionality we already got. is not gonna be high on our list o' remaining priorities, but not everybody need be the same as Gromnir. bang the drum and perhaps obsidian listens. HA! Good Fun!
  4. it is a given that combat in virtual all computer games forces us to ignore reality. even so, anime inspired w.o.u.s set our teeth on edge. am not certain why weapons that would drive atlas to his knees if he attempted to wield 'em bothers us more than literal dozens o' other typical reality bending concessions. is it that such weapons is so unnecessary? is it that such aesthetic choices by the developer is particular silly? ... dunno. those tiny elf girls in high heels wielding swords with blades that looks more appropriate as a c-130 turboprop propeller blade, drive us to distraction. HA! Good Fun! ps please excuse the cheap princess bride reference.
  5. it is possible that the developers is using feedback to adjust their patch notes. am suspecting that more than a few fixes didn't take with 3.02. rather than mistakenly claim that distant advantage or mc faith and convictions were fixed in 3.02, the developers wait a day or two and then prune their list o' fixes to more accurate represent reality? dunno. our conspiracy theory is based on nothing save the absence o' such notes and our personal experience that a few o' the fixes that were announced as being addressed in the next patch continue to plague poe with 3.02. most likely reason is simple that whomever was s'posed to type up the list o' changes into a coherent patch notes release... didn't. HA! Good Fun!
  6. benjamin has deep speed. on the negative side, he has a rather thin resume, a reconstructed knee, and hands made o' glass. is doubtful that benjamin's signing signals the end of sd's off-season receiver moves. that being said, we actual like travis benjamin as a player, given what little we has seen from him. also, we can't fault anybody for wanting to leave the browns organization. the fans in cleveland deserve better. HA! Good Fun!
  7. funny aside, faith and convictions appears to have been fixed by lowering the value o' benefits from dispositions so that the peculiar totals from 3.01 whereby max benefits to deflection (+ 8 ) and other defenses (+17) is now correct? the question is: how? bonus value from maxed dispositions through 3.0 were +6 deflection and +12 other defenses as only the first 3 tiers o' dispositions were utilized-- +2 deflection & +4 to other defenses per tier o' relevant disposition. so, with max dispositions, for a main paladin, we should be getting +10 deflection and +20 to other defenses. current 3.02 in-game explanation o' totals is base +4/+8 faith and convictions modified by dispositions. so, how on earth do we get +8/+17 for a main paladin with maxed dispositions? somehow am getting +4/+9 bonuses from maxed dispositions? am confused. HA! Good Fun! ps freaking emoticons... sheesh.
  8. with 3.02, the value from dispositions has been decreased so we get a net gain between 3.01 and 3.02 of +0 to deflection and +0 to other defenses? am... confused. HA! Good Fun!
  9. is 'cause peyton were qb on the team that won the sb that he gets credit for leading? the broncos defense led the broncos to a 2015-2016 sb win. perhaps you can say that kubiak led the broncos to a sb win. peyton may have even deserved credit for leading the broncos, but not for his play at qb. peyton were, statistically, one o' the three worst starting qbs in the league last year. statistics are an objective standard, and they very much corroborate the feelings o' most football savvy folks who watched peyton play in 2015. peyton may have been some kinda emotional leader who helped will his team to victory, but he wasn't a very good qb. even if you do believe that peyton were the/a cause o' the broncos success, it weren't 'cause o' his qb play that the broncos were successful. second best broncos qb... maybe. oh and marino never won a super bowl. tarkenton, fouts, kelly and moon never won a superbowl. converse, wanna name the sb winning qbs that is never gonna make it to canton? is more than one... or two. the sb is the ultimate goal, but is not the ultimate indicator o' talent and ability. is so many great players that were never on a sb winning team, 'cause football is a team freaking sport. lee roy selmon? barry sanders? the aforementioned dan marino? http://www.nydailynews.com/sports/football/peyton-manning-super-bowl-performance-worst-article-1.2524194 peyton had equal bad performances in the playoffs, and in the majority o' his 2015 regular season starts, with a couple notable exceptions, he were little better. for current nfl players to mock peyton's 2015 efforts does indeed look like sour grapes. peyton got a sb win and deserves credit, but he doesn't deserve credit for his actual play at qb. team leader? savvy self-promoter? whatever kudos peyton deserves for 2015, it ain't gonna be related to his play at qb... save for in a couple amazing regular season games. am actual feeling a bit bad for the broncos d. if not for the fact that peyton were the qb o' the 2015-2016 broncos, more folks would speak o' the broncos defensive efforts for the year with greater reverence. the 2015 broncos d deserves a place with pittsburgh's steel curtain and the 85 bears, but somehow peyton as qb is still considered as a blessing rather than the obstacle it were. am hopeful that in the years to come, the broncos d will finally be accorded its true place in football history, 'cause the broncos not only overcame opponents, but they survived some historical bad qb play from peyton manning. HA! Good Fun!
  10. it is so difficult to repeat as super bowl champs in the fa era. brock osweiler and danny trevathan are lost to texans and bears respectively. woulda' been tough to pay trevathan what he wanted, particularly in light o' his injury problems, but osweiler were the broncos best qb last year, and he were clear gonna start for the champs in 2016. one positive for the broncos is that they acquire donald stephenson who is an underrated ol. pretty much the only way one gets caught for performance-enhancing drugs in the nfl is if the player is dumb and/or reckless. stephenson is unlikely makes same error multiple times, but you never know with these guys. regardless, is a nice pickup. HA! Good Fun!
  11. march 31. *sigh* it may be silly, but am gonna put down a deposit on a tesla model 3. is not a car that is gonna wow folks, but for home-to-town driving, an electric car makes sense. oh sure, will likely be near two years before we get the delivered vehicle, and we still need our bmw 'cause o' the dogs... as ludicrous as that sounds. ... is what amounts to a 35k impulse buy. need to have our head examined. HA! Good Fun!
  12. your personal conspiracy theory were unsupportable and uninteresting, which is why participants in the thread ignored your raison d'etre for creating the thread. gonna take your ball and play somewheres else? is one option, we s'pose. ... even so, we would expect more from a would-be general zod. HA! Good Fun!
  13. am finding that swtor appeals to us most after we take an extended leave of absence. has 'been 'bout a month since we played... and am likely to wait a couple more months before resuming. am not part o' a raiding guild, so lengthy absence don't hurt us much. we did the black talon/esseles grind on a bunch o' characters so we got multiple maxed affection companions-- at least one per every craft and gather option. we got a couple old characters with 90-100 valor on both empire and pub side, so we got the pvp companions w/o having to do any additional pvp. *shrug* am gonna wait for a bit more new content... and then am gonna wait a bit more for stability to take hold after all the predictable bugginess is exterminated/lessened. am knowing shady ain't a fan o' poe, but Gromnir is just now finishing white march 1 & 2. we will likely play through poe one more time... which will take considerable time. we also finally purchased da:i in december 2015 for $19. got all the dlc as part o' the goty edition. am figuring that will take us a month or so to finish. we also bought an xbox console over the christmas holiday, and fo4 were included as part o' our bundle. am not too enthusiastic 'bout starting fo4, but it's sitting there in the shrinkwrap, staring at us. oh, and we genuine intended to try the wasteland 2 director's cut, but we didn't get too far into the game before distractions interveined. will likely give wl2 one more try. the newest incarnations o' shadowrun and xcom2 is also on our list o' games we intend to play, once they have time to fully mature and stabilize. ... heck, it could be july before we get back to swtor, and we wouldn't feel bad 'bout that. HA! Good Fun!
  14. misapprehension. hurl does not realize that wot is the obsidian equivalent o' the phantom zone. HA! Good Fun!
  15. am tending to believe that brim is disingenuous. HA! Good Fun!
  16. am also gonna wait. the thing is, the game appears to be selling well-- am expecting an expansion. we wait more than six months and then an expansion is released... which means we likely wait another couple months for the expansion to become stable. *groan* am predicting that for Gromnir this is gonna end up being one o' those pre-christmas crazy eddie kinda deals from steam. HA! Good Fun!
  17. bgee were still a bit buggy even six months after release. as Gromnir almost always (kickstarters and console bundles being the only exceptions) waits six months or more to purchase a new title, am doubtful that sod will get a shorter wait. even so, am almost certain that we will buy sod... eventually. what we saw in some teasers makes sod look more like an iwd expansion than a bg expansion. good. am honest having difficulty recalling the added narrative content from bgee. more o' the stuff mc like, killing things in tunnels, is what we hope for from the expansion, and from what we have seen, that is what is being offered. still, inevitability o' our purchase doesn't mean we gotta be stoopid 'bout it. wait. wait means we get cheaper and more stable. so why not wait? HA! Good Fun!
  18. making faith a viable thematic option, by necessity, requires that atheism would be reasonable. atheism with manifest gods is just... stoopid. even so, guessing at how one developer's personal notions o' faith impacted the game is bass ackwards reasoning. is nothing specific in the game that would lead one to see an atheists' agenda... with one possible exception. again, compared to the typical crpg with manifest interloper deities, poe is far more conscientious o' questions o' faith. ... am disliking to give brim actual ammunition, 'cause he/she is typical so bass ackwards as to preclude rational discussion, however, while his/her stated concerns and arguments is flawed, we will note that the iconic martyr o' poe is an atheist. the traditional heroic figure o' the martyr tale is the person who suffers for their Religious faith. christian religions, in particular, venerate their martyrs... which should come as no surprise given christianity's most enduring religious symbol is the crucifix. that being said, western values, not just christian values, results in an almost reflexive veneration o' those who suffer for their beliefs... and not just religious beliefs. so the heroic martyr o' poe is an atheist. am not seeing some kinda perpetuation o' an atheist agenda, but while brim observations is ridiculous, we will note that it is significant that in a game wherein various questions o' faith (religious and otherwise) is so fundamental, the iconic heroic martyr were an atheist. regardless, unlike the vast majority o' crpgs in which Religious faith is non existent, or a tertiary concern at best, poe manages to make faith relevant. coulda' made the heroic martyr a believer in one o' the old gods? sure. would that have changed the poe narrative in a significant way? perhaps... depending on how the developers addressed. lack o' detritus from old faiths appeals to Gromnir, but we could see going a different direction. in any event, poe made religious faith relevant in a game with manifest deities. is an impressive and clever feat that can't be done w/o the possibility o' atheism. is axiomatic. HA! Good Fun!
  19. It also specifically says that even those gods very false......... Why would I remove faith as a thematic option, if an actual deity were offered in the game? Faith is the basis of all religions of the world specially the 3 dominant Abrahamic religeons .... you aren't making any sense. honest. the existence o' manifest gods precludes the need for faith, so the developers transformed the current poe gods into human constructs. multiple gods and faiths existed before the created gods were constructed. those religions, like real world religions, were dependant 'pon faith. once the secret o' the gods is revealed, will people lose faith in the constructs? we would guess that some folks will have their belief system tested. so what happens in game 2? will folks search for and create new avenues for their faith? we expect so. is an interesting and unique situation for a crpg. regardless, you have misapprehensions 'bout poe that we doubt is genuine. HA! Good Fun!
  20. people are way too concerned 'bout poe attribute scores. while attribute scores have value, they are less determinative o' success than in a majority o' crpgs. with the exception o' barbarians who is so integral linked to carnage, we can find success and enjoyment in a wide range o' attribute distributions for characters o' any class. that being said, the poe joinable npcs actual had their attributes changed en masse once already. late in the beta, the perception accuracy bonuses (which were 'bout twice as significant as they current is) were removed. somebody didn't get the memo 'cause the poe joinables typical were more perception focused than they is in their current state. kinda quixotic, no? now we got folks wanting the joinables changed again? am not particular caring as a couple attribute point +/- ain't near as important as folks seem to believe. that being said, there is precedent for a change. would be kinda amusing to see obsidian return the companions to their original attribute spreads. HA! Good Fun!
  21. the game specific notes that people believed in gods before the fake gods were created. nothing 'bout created gods sudden invalidated the potential for a higher power even if a particular dead culture were convinced that no genuine gods actual existed. and again, an "actual deity" is antithetical to questions o' faith. if an actual deity were offered in poe, you would once again remove faith as a thematic option. are you missing the point? HA! Good Fun!
  22. am gonna disagree with you... again. poe handling o' gods is quite clever. is few thematic questions as powerful as faith, o' which religious faith is one aspect. manifest gods who grant boons and chastise the unworthy is destroying potential themes related to religious faith. don't need faith to believe in a god that provides tangible rewards and harsh punishments, eh? that being said, poe does not destroy the gods. the known gods is human constructs, but that doesn't preclude the existence o' genuine gods. poe adopts a clever way to reintroduce questions o' faith into a game that has traditional crpg spell granting gods. *shrug* you got it complete reversed. poe approach, unlike the majority o' crpgs with manifest gods, makes faith relevant. HA! Good Fun! ps we do think brim has... issues.
  23. so, your first play o' poe (or at least raedric's keep) were trials of iron? that is a question. am making an assumption, but one would guess that if you had played poe before, you would know the actual way in which the password functioned. is more than a few cases in poe wherein the seeming easier path is not so easy. warning: seeming secret tunnels or side entrances may be filled with mobs o' undead and traps... and successful diplomacy choices may get you attacked. in any event, we applaud your chutzpah if not your common sense. trials o' iron on first run o' content you don't know? while the way in which your trial o' iron run ended were not the least bit surprising to us, we cannot help but appreciate your verve. HA! Good Fun!
  24. Haha, see, this is why I can't take you all that seriously. You're against the Codex for being a den of "racist *ssholes" when your entire schtick is based around being kind of an *sshole here. You just like hanging around in a place where you can dish it out but don't have to take it. Lazy. Great, but but that doesn't really change my point, does it? Josh talks about one kind of narrative but not the kind I wanted to know more about, so I interviewed Eric. I fail to see the problem here. your persecution complex is getting the better o' you. there were nothing in our comments that suggested a slight towards codex. you wanna discuss codexian failings too? fine. all you need do is indulge in those things you Claim we has been offended 'bout. and is that a Gromnir ' quote? link please. put stuff in quotes if we didn't say it? more bad form... though am not the least surprised at this point. and yeah, josh has spoken 'bout narrative, on multiple occasions. you not understand what is narrative? you have different specific narrative questions 'bout narrative? eric were also hesitant to answer your questions: "I hesitate to talk a whole lot in very specific terms about themes and deeper meaning because people will start to use it as definitive evidence of this or that, and it deadens discussion." perhaps josh were taciturn for same or complete different reasons? dunno. if you want josh to specific answer such questions, ask josh. as noted already, josh has shown willingness to answer narrative questions in the past. Did you expect a gaming magazine-level civilized interview here? This is the Codex, and therefore the interview was designed to attempt to answer the most common questions on that forum without appearing biased. And believe me when I say that the interviewer (Infinitron) is one of the most outspoken Obsidian supporters over there. is not 'bout "civilized." is 'bout stoopid. the goal is to get eric to provide more insights, not less, yes? "I'm not sure what the question is referring to regarding Adam and Josh." "I don't know about "my side of the story." " etc. if the goal is to be different than providing more or new, then congrats. we assumed the interview were aimed at getting eric to share more info rather than to offer interrogatories 'bout co-worker and former co-worker contributions. jesus, you can get the information the interviewer were aiming at w/o resorting to rusty chainsaw levels o' subtlety. am moderate surprised that the interviewer didn't specific ask eric to throw adam josh and chris under the bus. oh, wait, he kinda did. stoopid. HA! Good Fun!
  25. Josh has remarked on broad strokes setting-related queries (not the same thing as "narrative"). I've read all of his Something Awful posts and he's had little to remark on the game's story, despite the story being heavily discussed there. It's very noticeable how he only chimes up when mechanics or setting stuff comes up. And no, it's not just about pointing fingers about Chris Avellone. Keep your assumptions about the Codex in check, please. we mentioned the failure o' the interviewer on multiple fronts. we did not attribute such failures to a website-- that would be ridiculous. lord knows we do not look at every failed vol or luckman post as a critique 'pon the obsidian message boards. oh, and attempting to divorce setting from narrative is idiotic. the setting is integral to the poe narrative. duh. keep your assumptions in check. HA! Good Fun!
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