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cheungie

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Everything posted by cheungie

  1. May you please explain what does it mean by "~Library" in the path provided above? Thanks.
  2. I have the exact same problem. It used to work in my first playthrough. But when I start over again, my PoE1 save can no longer be found. Please help. Thanks.
  3. I have the exact same problem. It used to work in my first playthrough. But when I start over again, my PoE1 save can no longer be found. Please help. Thanks.
  4. I own both the Steam version and the Android version of the game and I have just recently finished all the scenarios of Rise of the Runelords at normal, heroic and legendary difficulties. However, I notice I am missing some of the achievements in both version of the game. On Android, I am missing Heroic Victory and Legendary Tale. On Steam, I am missing Past is Prologue and Legendary Tale. Is there anyway to force the game to recheck whether the preconditions of an achievement are met? Many thanks.
  5. This location is notorious! I have complained about this many months ago and sort of abandoned the game for a while because of it. I recently started playing the game again after I bought the PC version, but this location is still buggy as hell! I know I am a sucker for buying this buggy game twice! I couldn't believe it myself! I have discovered another bug on this location, the following steps reproduce the bug. Scenario: 5.3 Halls of Seduction 1) I placed Lini at Shimmering Veils of Pride 2) Another character at a different location drew a Skeleton Horde obstacle card 3) Everyone defeated the summoned Ancient Skeleton henchmen with Lini doing it last 4) When it was Lini's turn and drew a card, the card that was drawn an Ancient Skeleton again! 5) Defeat the Ancient Skeleton again but the game allowed me to attempt to close the location! what the hell? Obsidian really need spend some effort in squishing the bugs before bring out more contents seriously!
  6. Hi Chris, please pm me your pfid and i'll see if you got the cards. Also, it is a known bug that the "Store bought" cards and some promo cards like Eder and Pallegina do not show up in the collection. Those cards ARE in there, they're just invisible until a future patch. You will still be able to encounter them, and you should find them initially in your unclaimed stash. Are you going to look at my account as well?
  7. Same here. I bought the Mountain Pattern, Gray Gardener, Improved Find Traps and Volcanic Shield and it was only the last one that showed up in my collection. I have the obsidian edition on steam with the account linked to my Android version. I mainly use my Android phone to play this game.
  8. I have downloaded the update but the first card that I draw is still Ghlorofaex! This is getting frustrating. Please do something about this! Thx. Have you tried the workaround detailed in post #5 of this thread: forums.obsidian.net/topic/90665-villain-duplication-bug-6-2/? I know it's not a fix, and it may happen again, but it may at least allow you to carry on playing. Thanks man! It worked!
  9. I have downloaded the update but the first card that I draw is still Ghlorofaex! This is getting frustrating. Please do something about this! Thx.
  10. Is the Ghlorofaex bug in 6.2 fixed? If not, I would still be unable to proceed with story mode. I haven't played for a month by the way.
  11. I agree with mccrispy here. Why do I have to come up with ways to avoid bugs? This doesn't make sense at all, especially for those who had paid to unlock most of the contents early on like myself. If I didn't pay for the bundles, I would probably abandon this game altogether.
  12. Obsidian should quash most of the bugs before bringing this game to more platforms.
  13. Would reinstalling the game clear out all my progress including my vault and party? It took me months to build a competent party so I don't want to resort to this unless there is no alternative.
  14. I have described the problem in a different section of the forum, the following is the link: http://forums.obsidian.net/topic/90717-patch-1161-hotfix-incoming/ Now my savegame is messed up and cannot proceed with the game. Please help!
  15. This problem is bloody annoying! There are times when I could somehow get rid of that damn dragon but nothing is working at the moment. Since Christmas is approaching I don't expect this problem going away any time soon. It pains me to say this, but it appears to me that Obsidian is staying true to its reputation for being a "buggy" company.
  16. I have discovered this crazy bug in 6.2 "The Road through Xin-Shalast". It is hard for me to describe what happened so I have prepared a screencast of my gameplay and uploaded it to Dropbox, the following is the link: https://www.dropbox.com/s/8q6n0234sy3udbp/2016-12-23_20-27-35_net.obsidian.pacg1.mp4?dl=0 The video lasts about 20mins so please bear with me (please mute the video as well). Basically after I defeated a Wardens of Runes and attempt to close a location, Ghlorofaex would appear and uses his power. Before I attempt the Dexterity or Arcobatics 14 Check, I choose to forfeit the game. Ghlorofaex would then be stuck on the screen forever. After that, I tried to select any scenario to play (it could be 1.2 or 2.1 or whatever), the first card that I draw would always be Ghlorofaex!!! I tried to kill and relaunch the game and select any scenario again many times, the result is the same i.e. the first card that I draw would be Ghlorofaex!!! Right now my save is a total mess and I do not know how to proceed. Grateful if someone could fix my save and the bug. It seems numerous bugs have been introduced since AD5. I have encountered many lingering bugs which I couldn't be bothered to describe here. I think the developers should spend some time to quash the bugs and have a serious play test before introducing more features to the game. I am running version 1.1.6.1 on Android 7.1.1 on Nexus 6P.
  17. Prior to the defeat of the final villain (the lich), there was another location which I temporarily closed. After I defeated the final villian, I was still forced to move. Luckily I had 6 turns left so I had plenty of time to close the final location to beat the scenario.
  18. I am on patch 1.1.6 but I wonder whether the bug in 5.4 is really fixed. I was playing legendary just now and managed to cornered all 3 villains. However, after I killed the last villain with one location still opened, the game didn't end. I was fortunate that I had enough turns left to close the final location and finish the scenario. The winning conditions of the scenario only says I need to corner all 3 villains but it doesn't say I must close all locations. I am running the game on Nexus 6p running Android 7.1.1.
  19. I finally managed to defeat all 3 villains in 5.4 legendary, but was not rewarded with a victory due to the bug. Just to imagine I have to go through this pain again........ Obsidian is taking too long to fix this bug in my opinion.
  20. I am of the view that 5.4 on legendary is imbalanced. I am able to clear all other scenarios on legendary apart from this. Let's see if my opinion on this would change after the horrible bug is fixed.
  21. I am using the Android version and encountered this problem with Lem. Lem's Bardic Performance ("BP") is maxed out and I placed him solo in a location. I drew a card and activated BP to assist my check. Before I choose a card to recharge, I noticed the BP icon is not dimmed and touched it again by mistake. I then recharged a card and attempted to throw the dice. However, no matter how many times i swipe on the screen, the dice weren't moving. I tried backtracking by clicking on the left arrow but nothing helped. I needed to kill the game and relaunched it before the dice can move again. I only get this problem when I clicked on BP twice by mistake. Am I the only one getting this.
  22. Thank you for your confirmation. I do enjoy the challenge of the legendary mode in other scenarios. It is just that the difficulty increase in this particular scenario is a bit disproportionate.
  23. I guess I shouldn't bother with this until the bug is fixed. I am beginning to think 5.4 at legendary difficulty is imbalanced. Is it time to re-balance the diffculty? I have only played the digital version so I am not sure if there is a legendary mode in the original card game. Is this a faithful reproduction of the original game?
  24. I am having this problem at Thassilonian Sins. The ability of Simulacrum of Vraxeris ("SoV") is that before you act, you need to succeed at a Wisdom 10 check or recharge your hand and then draw a card. At the location Shimmering Veils of Pride ("SVP"), when you succeed at a check on your turn, recharge a card. I placed Lini at SVP and managed to draw SoV. I was pretty happy about this since Lini's wisdom is pretty high and together with her Animal Trick power, I should be able to succeed at a Wisdom 10 check easily before trying to kill SoV. Lini succeed at the Wisdom 10 check, but due to the location power, I need to recharge a card. After I picked a card to recharge, the system recharged all my other cards on hand and drew 1. This means SoV's ability was activated despite succeeding at the Wisdom 10 check earlier. I am only getting this problem at SvP and have happened to me many times. Am I the only one having this problem? Please take a look. thanks.
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