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Brian Menze

Developers
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Everything posted by Brian Menze

  1. but they should definitely put in the ability to play with the females... They should make nipples tweakable. And no more granny undies or those biker shorts mission wore, lets see some victoria's secret under those robes! funny you should ask. I'm working on that very thing today. Well, the underwear anyway, not the nipples.
  2. Oh and the other artist who work here are mentioned in a thread in the Developer's Corner.
  3. Guilty. ...and thank you for the kind words.
  4. Both Aarons, Dennis and myself are at Obsisdian.
  5. Aaron Brown and Dennis Presnell both worked on IWD levels and possibly Aaron Meyers, but I'm too lazy to go two offices down and ask him. I also worked on a lot of the backgrounds in a 2D capacity. My job was to paint on top of the pre-rendered backgrounds to enhance the look and feel of them and polish them up.
  6. Chris Avellone - lead designer Dennis Presnell - modeler Brian Menze - models, textures, concepts, interface and icon stuff, credits movie Dan Spitzley - lead programmer Aaron Brown - level builder and modeler Aaron Meyers - level Builder, modeler, textures and I think movie stuff oh yeah and Feargus, but we still haven't figured out what he does.
  7. Yep, I'm one of eleven artists here. Here are the names of the other guys: Aaron Brown Trent Campbell Rick Grossenbacher Lucas Feld Glenn Price Tim Cox Aaron Meyers Doug Cope Mustazar Essa Dennis Presnell Also, we have 3 guys on contract helping out, and they are: Chris Appelhans TJ Frame Robert Giampa
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