http://www.rpgcodex.net/phpBB/viewtopic.ph...ghlight=#801370 (via GameBanshee)
Tony Evans - lead designer (SoZ)
George Ziets - lead creative designer (MotB)
Nathaniel Chapman - lead systems designer (SoZ)
Matt Festa - lead area designer (Aliens)
Rich Taylor - lead programmer (NWN2s)
Adam Brennecke - programmer (all)
Daniel Teh - former Gas Powered Games programmer
Matthew Campbell - former Left 4 Dead team programmer
Kevin Lin was one of multiplayer engineers on The Lord of the Rings: Conquest at Pandemic Studios and before joining Pandemic, he had been the lead network programmer at Smart Bomb Interactive. So, probably some multiplayer feature may be in this project.