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Wulfic

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Everything posted by Wulfic

  1. I would be more interested in something like in Skyrim. I love the system that if you are using a sword in combat you get properly rewarded for doing so. For example in BG it was strange that ur character used the whole time 2h sword and you still can invest points into axe or mace.
  2. I like the Idea which someone mentioned earlier. near click - walk , mid click - jog and far click run. Ofc there should be a mechanic done which would make more immerse. For example ppl in heavy armor shouldnt be able to sprint. The walk should be fast. A soldiers march.
  3. I would love to see some characters only active night and some only at day it would make the game so much better !. If I remember correctly the shops in BG were closed at night right ?
  4. Well ok then. But I hope atleast that the armors will look somehow realistic like in Drakensang or Witcher 2 not like in DA:O
  5. I would gladly do that Rosveen the problem is Im not quite sure how to edit the poll even though I searched ,if someone knows I will gladly do some changes . Rosveen Pozdrowienia z Wrocławia
  6. My Idea is to make the 3 types of armor which u can wear on u at the same time. Gambeson/Light+Chainmail+Plate This is how in the medieval, armor was worn. It would be cool to see this in Project eternity aswell. It would be cool to decide if u want to wear shoulderarmor with a gambeson or not. Of course there would be some penalties for wearing everything but it would be also give u some advantage in term of defence. English is not my mother language so im very sorry if my Idea is not clear to you. I hope you can figure it out. Here is a pic Gambeson+Plate armor to help u imagine how it could look. by customization I mean choosing in in a blacksmith shop the color of the gambeson or the look of the helmet and stuff like this really small but cool details .
  7. Im more into reality. I hate it so much in games that I kill some beasts and they just respawn after 5 min. I would like to see less epic monsters on the map like goblins and orcs more of animals like bears and wolves which should appear randomly Wolves always in packs and so on. Ofc many animals to hunt: Boars, deer and so on. Ther rare beasts should appear once in a place which would fit to them for example goblins in a small encampment but agtr killing them the goblins should never appear and the camp should look after the next visit abandoned this would be epic because u could think u made some difference actually. Or for example if u kill a dangerous troll in the area more wildlife will appear in this exact area THIS WOULD BE AWESOME.
  8. Hi there ! This will be my first topic here and before anyone points it out, im Polish so my grammar isnt perfect for which Im very sorry. I loved the walking in both Baldur's gates. It was fast enough to not get frustrated and it really improved the whole atmosphere of being an adventurer ! The only thing about it which bothered me is that they walked in every situation: fights, sneaking past someone and so on. It would be great to see my whole party walk just through the world instead of running. Running should be made available to use only in some situations for example battle or when an event occurs for example fire in the city or collapsing cave. I know it would be hard to implement but it would improve the whole atmosphere so much more in my opinion. Important is that the walking animation shouldnt be made badass slow like in all other such titles. The npcs walk to slow as if they had all time in the world. They should march quickly and dynamic so that we players dont get frustrated. What do you think ?
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