I hope the game has an improved loot system from other Obsidian games. I loved the Icewind Dale games and Baldur's gate games, but more so because of the lore about the items you found. The thing that kind of stinks with loot is it's not very exciting. It doesn't really feel powerful, or it's too powerful and a simple weapon could be used for 80% of the game. I don't think loot should need to be swapped out every 15 min necessarily, but I also don't like it when I gain a +1 to a +2 weapon that does 4 more damage. Not to say it needs to be like Final Fantasy and do 332,000 damage either, but there should be some diversity and something unique about the weapons. I'd also like to have epic items that can be epic rings or amulets, and not just weapons. Especially since I tend to try and play more so as a pacifist type of player, and if I do have to use combat, I want to do so in the least violent manner. You wouldn't know by my name though, it's more for show