Another cool update!!! This confirms that my decision for backing this project was the right one ...
Regarding the discussion about the stronghold's content I see it this way: the stronghold is nothing else than a built-in-already-payed DLC or expansion pack or however you want to call it. Like the DLCs in other CRPGs you can get the content only if you play the DLC through. You don't have to do so if you don't want to, but you also can't expect another way for getting the bonuses and items and companions bound to this DLC.
The same applies to the big dungeon too. Running the dungeon through is also optional. You don't have to do it, but you will have to step into the dungeon in order to get the cool stuff inside.
Many of you seem to forget that both, the dungeon's additional levels and the stronghold, were added to the project only after reaching the streaching goals for this. The devs never promised to implement a stronghold and alternative content for those that refuse the stronghold. They have only promised a stronghold ...
Please don't missunderstand me. I'm not against alternative content and i like the sugestions for playing the stronghold as a bad, bad, very bad foe. But I can't agree with you by requesting a replacement for the stronghold, just without the stronghold. I don't say your sugestion isn't that cool. It is a cool idea ... for another expansion pack, DLC, etc. But it is nothig what we have already paid for ... . I won't dislike it, if the Obsidian team decide to create this additional content anyway, but I won't get sad if they don't.
Anyway, I'm sure, we will get a CRPG that everyone will enjoy, whatever they may include or not ...