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Uomoz

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Posts posted by Uomoz

  1. I hope engagement stays and kiting (one of the most retarded mechainics ever implemented in RTSs), will not be a viable strat in this game. We have specific character powers/abilities crafted exclusively to deal with positioning, and the game is fine like that. Being able to retreat when you committed to a melee you shouldn't have committed to is just BAD design. Learn to use your abilities to either raise your chances in the melee (via buff or debuff) OR escape OR manipulate the enemy position. The possibilities are effing endless, lets not play with retarded 90's mechanics. FYI I have thousands of hours of dota and I use/love kiting/orbwalking in that game, but it only makes sense because its player vs player and there's a direct competition: kiting and exploiting AIs feels so goddamn retarded. 

  2. Or maybe I find fun in trolling you, and it's working? xD

     

    BTW, my few posts, with the few hours I had the time to spend on the beta, are definitely a lot more worthy that the 5k words hatred-filled essays you post obsessed with your opinions.

     

    Sincerely, your own nerve wracking troll.

  3. Pfffff, sorry Hiro I'm distracting you from your personal war on all of those that oppose your opinion. Back to it! xD

     

    PS you should really take a vacation from posting on video games' forums, given the amount of people that blacklisted you around here.

  4.  

    PJ finally reached the ultimate truth. :D

     

    BTW, pre-buffing doesn't exist because part of the cost of the buff spells is in the time used to cast them during combat. It's a design decision, and actually rectify the horrible BG implementations where if you didn't have the buffs you were simply missing bonuses, while in PoE buffing is a non-obvious choice.

     

    Hiro, could be useful taking a look outside of your box, once in a while.

     

    There were a lot of instances where I casted buff spells in combat with the IE games. Negative plane protection is one because it has a very quick casting time (it's almost instantaneous) and very short duration. It was better to cast it after combat started than prior to it. So it wasn't all rote pre-buffing. There were benefits waiting for combat to begin to cast your buff spells.

     

    Uomoz, could be useful without his usual distorted hyperbolic examples.

     

     

    So you are proving that pre-buff is unnecessary and reactive buffing is instead an interesting choice? Wow, I didn't expect you to change your narrow mind!

  5. PJ finally reached the ultimate truth. :D

     

    BTW, pre-buffing doesn't exist because part of the cost of the buff spells is in the time used to cast them during combat. It's a design decision, and actually rectify the horrible BG implementations where if you didn't have the buffs you were simply missing bonuses, while in PoE buffing is a non-obvious choice.

     

    Hiro, could be useful taking a look outside of your box, once in a while.

  6. Hiro implying that changing ideas is laughable is one of the most stupid things I've read recently. The whole point of discussions is comparing ideas and reaching new conclusions, even changing your own starting point. Facepalm

    • Like 1
  7. Not really bro, it's simply that by sheer amount of posts it's easier for you (and others) to fall in the category "I don't like at least 3 things this guy said". It also doesn't help that you seldom use the words "y needs to be x" when you could use "x is better than y because z", implying that the design decisions are completely wrong, while most of the time the current existing features have (often quite obvious) reasons to be like they are. You do sound a bit rough while giving honest feedback, so its easier for you to attract both hostility and favouritism. my 2 cents

    • Like 3
  8. Well they did not change a lot of graphic stuff that is just as jarring for nowadays standards, like the character models. 

     

    EDIT: gotta admit, watching a 640x480 screenshot, they do look ok at that resolution. Some of the map props do look very bad though.

     

    baldurs-gate-4.png

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