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Kai

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Posts posted by Kai

  1.  

     

     

     

    Indeed, I play the game solo with no armor on PotD with both my hands behind my back (use my feet instead) and the screen turned off and it still isn't difficult enough, we clearly need something more challenging.

    Feet. FEET!?

     

    A real gamer straps himself unto his chair and snaps his neck before even starting, then plays using his tongue and nose. A lifetime of handicap is no price too high for the true gaming experience.

    I have to admit you have a fair point, and it is indeed a far more rewarding challenge to use my face only to truly experience this game the way it was meant to be. Also, lending the neighbours cat and putting a significant amount of catnip on the keyboard enhanced this even further, my face may be utterly maimed but I finally find this game challenging enough.

    Thank you, this greatly helped my experience! Although, I may have to cycle through keyboards as the blood from my mauled visage keeps messing with the hardware... Or maybe this is just another challenge that I should embrace!

    Embrace it, half of my keys aren't working anymore which improves the challenge even further, as I can no longer pause the game, and changing the hotkeys are for weaklings. It is truly a path of the damned.

    • Like 2
  2.  

     

    Indeed, I play the game solo with no armor on PotD with both my hands behind my back (use my feet instead) and the screen turned off and it still isn't difficult enough, we clearly need something more challenging.

    Feet. FEET!?

     

    A real gamer straps himself unto his chair and snaps his neck before even starting, then plays using his tongue and nose. A lifetime of handicap is no price too high for the true gaming experience.

    I have to admit you have a fair point, and it is indeed a far more rewarding challenge to use my face only to truly experience this game the way it was meant to be. Also, lending the neighbours cat and putting a significant amount of catnip on the keyboard enhanced this even further, my face may be utterly maimed but I finally find this game challenging enough.

    • Like 2
  3. Worst wizard class maybe in any game I've ever played.

     

    I find Aloth to be more and more useful the more I play the game, using wizards to debuff stronger enemies and then nuke them have made a lot of fights easier and faster. And I know there's a lot of spells I underutilize at the moment, so it might just be that the learning curve for wizards is a bit higher than other classes.

     

    As for low level ones being useless, having a lvl 2 wizard in BG who died on 2 shots and could cast 3 magic missiles each rest and nothing else, while being mosty useless with his low thac0 and a sling... Aloth was at least more useful at lower levels, and just like BG wizards, he gets significantly better the higher level he his.

    • Like 1
  4. Tier 1:
    Durance and Grieving Mother.

    Might be that they remind me most of the PS:T companions, but I really like the way their stories unfold, and their dialgoues are great. Hated Durance for the first hour or so, then he grew on me. I loved GM from the first time I got her, there's just something about they way she's written that I really enjoy.

     

    Tier 2 (or Tier 1B rather): Aloth, Eder & Sagani
    Like them all for different reasons, Sagani and Eder seems so grounded which is feels comforting for my orlan. Aloth is interesting as well.

     

    Tier 3: Kana

    He's nice, but I tend to dislike bards in most RPGs (which chanters sorta are), too cheerful. So he's left on the sidelines most of the time.

     

    Haven't used Pallegrina and Hiravis enough to have an opinion on them yet, only halfway through the game so. They do seem promising. Overall I think the companions are far better than the average. I really don't care at all about optimized stats either, I just want companions that give context and make the world seem more alive and real, and I think all of them pull that off well.

    • Like 4
  5. This reminds me of all the "killable children" mods that were made for  various older rpg games from way back, not to mention the invisible ones in Fallout. But get really really annoyed by people who are easily offended, they are idiots and should spend the rest of their lives in a dark room with no contact with the outside world in order to not get offended anymore, everyone will be better off...

  6.  

     

    Seconded on the standalone patch. This release has been the worst experience regarding gamebreaking bugs I've had in many years

     

    Really? You don't play many games.

     

    Guys, come on. You knew the deal going in when you opted for GOG. Their patching process is dog slow. You can't whine about your choice now.

     

     

     

    I specifically chose to get the game on Steam rather than GOG because patches usually arrive on Steam earlier and the updating of the patches usually causes me a lot less headaches as well. While it would be nice to have the game DRM free, which GOG provides, if fast access to patches is a priority, Steam is better.

  7. I will go for the first one. I don't even have a disc drive, I just want that fancy box and a drm free copy for archiving. However I would also want the 'complete' experience of playing a potential new classic RPG on it's release day. And being in Europe, well, waiting usually means a month or so for shipping.

     

    Pretty much what I'm thinking as well. I really want the physical goodies at launch, and having to wait another few weeks while the stuff comes to Sweden would be pretty annoying. 

  8. Will be interesting to see if the Leafs trade for Loungo, and if they do, if he keeps being entertaining on his "unofficial" twitter account. And if he implodes like most goalkeepers seems to do when they play for the Leafs (same thing applies to the Flyers as well).

  9. I'd say artwork, I usually never go for a special edition of a game unless it has a book of artwork included, so it's probably one of the things I find most interesting.

     

    Then lore and developer insights about making games and such are probably the other two things I love to see. Although I find most updates interesting in some way or another, those three are my favourites.

  10. It's about time, finally something to do whenever I happen to be awake at night. Could be an interesting season with so few games, and a lot of players who haven't played at all during the fall.

     

    And yeah, please fire Bettman...

  11. I probably would enjoy if more weird stuff happened, depending on your location. If you're in the forest standing still for too long, a squirrel jump up on your shoulders and shoves two nuts in your ears, causing a deafness effect that you have to remove in some creative manner. Or maybe an orc goes by and decides to beat you unconsious. If you're in the city, a dog comes over to you and relieves itself on you. And in all places, there's a possibility of a miniature giant space hamster appearing, starting to punch your feet for 1 point of stamina damage every 10 second.

  12. Your ad hominem attacks and poor grammar (I didn't say he insisted on forcing ME on anything,) surely prove your superior position, mighty white knight of the internet. And they prove your calm heart and rational mind.

     

    Unlike you, I simply addressed the poll and its implications, I didn't make ad hominem attacks or behave like a "raging butthurt hardcore gamer redneck." And by all means, the continued use of insults and name-calling will surely prove you right in the end.

     

    You addressed the OP by writing this:

     

     

    So you think that because you personally don't like to have control over companion tactics and actions, everyone else should be denied that option? You come into a cRPG with the wrong expectations, and every time you're surprised when your incorrect expectation is shattered? Why are you even interested in P:E then? And why do you think your personal opinion should be forced on all other players?

     

    The vast majority of which would prefer the established/advertised purpose of RTwP combat, to allow you to manage your companions' actions stress-free. Even worse, you'd like us to have no control over how our party members level up? There are not going to be "powerful AIs," there's going to be "AI designed to be functional in a game whose developers expect the players to be actively issuing commands to their followers in combat." Obsidian is a game developer, not an AI R&D lab on the campus of MIT. It took a supercomputer built specifically to play chess and ONLY play chess to beat a human in chess.

     

    Why are you interested in P:E when you clearly don't even like the basic combat mechanics which form the meat of the classic cRPGs it's succeeding? It sounds like you're more interested in a plays-itself hand-holding casual experience than the classic cRPG experience P:E is meant to give us.

     

    Basically, Fearabbit created a poll about how much control we want over our NPC's, and you snapped at him for having the audacity to have an opinion on the matter that's not hardcore enough and for some weird reason assumed that he believes that everyone should share his opnion. Which is a conclusion that I don't share whatsoever, I consider it a good start for a discussion. However, I do agree that you acting like quite the "raging butthurt hardcore gamer redneck" within this thread, no offence. You're free to have a different opinion on the topic, but there's no need to be an a**hole about it.

     

    And as for the topic, when it comes to CRPG's like P:E will be, I prefer to have everyone autoattacking while I micromanage the special attacks, all spells and most movement. As for levelling up, I want complete control over as much as possible.

  13. My experience of the WoW boards and the dev tracker was that since staff from Blizzard posted fairly often, people in some threads seemed to get personally offended when they didn't get a dev response in the thread they believed was important. While the devs claimed it was to not disturb the discussion which made kind of sense there. And when some dev decided to have some fun in a less serious thread, then there were tons of people who were REALLY offended by that, not quite getting that making a response to a serious thread takes a bit more time than making a response in an off topic one.

     

    So really, I don't want a dev tracker, I prefer to have the dev's here lurking around and occasionally throw in a response whenever they see fit.

    • Like 5
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