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Tuckey

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Everything posted by Tuckey

  1. Too soon? Would be useful to know dimensions so that I can get to work on creating some. Also file format information would be cool also. Realise that this game is a long way away but a general indication would be useful at least; I'll assume larger than bg1 or 2 allowed (perhaps 2x larger) in a png format for now. PS Happy about player customisation making a comeback; nothing quite like it for making the experience interesting.
  2. What sort of game would I like obsidian to tackle? A starflight 2 like game where you command a crew (sort of like FTL) except with isometric rpg elements and perspective(like infinity engine) scattered in there. i.e. The crew go around repairing the ship when under attacks, the defence and attack elements depend on your command skills. Your character and the crew go on away missions and do rpg like exploration and quests. You can upgrade and acquire your space ship. Would be cool if built around a linear plot with branching sub-quests that help your crew gain ranks and develop there characters. Alternatively would be quite happy with a baldurs gate like game.
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