
Korron
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We are currently talking about the package design. Once we have the final details we will let everyone know. I just want to follow up on my feelings on this. I can certainly see offering a DVD case with steam code being the preferred method of production for any publisher. However, whether it was specifically stated or not, your concept art certainly implied it would be an old-school box. That is what I backed, and I want a DRM free disc with no online activation to come with it. I would have never backed at $65 if this wasn't the case. If the DVD case with steam key is what you decide on then I want to downgrade to an digital copy only, and be refunded the difference. If that request cannot be accommodated then I do have a big problem with this partnership, and I will feel pretty misled.
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Are you guys legally allowed to disclose our personal information to another business after we backed not knowing this agreement? Is there a KS policy on this? Also, what specifically are you authorizing paradox to do with our personal information? If you haven't discussed it I'd be much happier if you did and made it clear to us before giving them any information. I don't want paradox keeping my information, and I don't want my personal information used for anything but sending my physical goods. I disclosed my information to your company, and I need a concise statement on how that information will be managed by paradox. Also you guys get regular coverage on a lot of big gaming sites frequently. Why do you need paradox for marketing? Are they going to drop a few million on tv commercials and internet ads? When have old school RPGs ever conveyed their appeal through short video clips?
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Expansions
Korron replied to Badmojo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That's how a debate works, and it'd be better to say even if we didn't make profits we'll still fund this. Oh, it's fine to raise a second objection, but you'd need to accept that your first objection was not sound, not argue that nobody has been able to refute your objections. Regarding your second objection, well, it's obviously nonsensical to say that they'll make an expansion even if they didn't turn a profit. Because that would imply they would either 'save' their KS $ for it, which is way more problematic, or that they will act in a financially reckless manner (by promising a product that wouldn't begin production until 2 years down the line). Should they not have promised an expansion pack at all, because it is a tricky thing? That is the one objection I would tentatively agree to. I want to see them fundraise as much as possible, but I don't want them to tie themselves down with too complicated promises. Free copy of W2? Fine. Expansion pack? Not sure - I don't see a huge problem given that an expansion pack could easily be produced for half a million or less (given the original P:E budget), though. Edit: Oh, and all the "u r troll" really doesn't help anyone, guys. Nobody's gonna say "You're right, I AM a troll! OH GOD" and expire in a puff of repentant smoke. Thank you Tigranes, and in the future I will explicitly state that I conceded a point. My concern comes from two places: A) As people have been stating, current business practices in a similar vein to this bother me even if I feel like the devs will try to make a true expansion (it's hard to shake that feeling). B) Profits are still part of the equation for funding the expansion. The KS model has not been tested as far as profitability in a game like this. In the event that the available fan base is not much larger than those that would initially back this game, will obsidian be able to self-fund the expansion? -
Expansions
Korron replied to Badmojo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Actually you're right. I did not read it, and thought it was a response from KS that I had already read. I didn't look at what it actually said. Since I will not back at that level, it will not bother me in anyway. I rescind my comments. Mistakes happen and I apologize for the incorrect assumption. However, you all have acted in an incredibly rude manner instead of replying in a mature fashion, and it really is a shame that even after a moderator comments you continued to act in such a way. -
Expansions
Korron replied to Badmojo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That's how a debate works, and it'd be better to say even if we didn't make profits we'll still fund this. -
Expansions
Korron replied to Badmojo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No I fail to see any sound counter argument to my point. -
Expansions
Korron replied to Badmojo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No, I'm sorry but a lack of maturity will not dissuade me from expressing my opinion about a game I've funded. It's still a dishonest practice, because it promises something that may rely on commercial success of the game which they have no way of guaranteeing. -
Expansions
Korron replied to Badmojo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I hate this idea. It begs the question, what resources will be spent to make this expansion? If it is with the pool of KS backer funds then it's a crap ea-like move in that it suddenly limits content while utilizing resources from the entire backer community. Why not just wait two months for the additional content? We need answers, and at least now I'm a bit disappointed in this announcement. I've been saying that their average backer value is way lower than similar projects, and this is a stupid way to get more funds out of the current pool of backers. -
Hours and Scale?
Korron replied to Korron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You can say that, but Shadowrun Returns had less total backers than PE has right now and $200,000 more in funding. So I think it's worth noting. -
It's probably way too early to tell, but I'm really curious so I bring it up. What I'm basically expecting is a game world the size of BG II with around the same number of gameplay hours. Do you guys think that is in the realm of possibility with the amount of funding they will receive? Tim Cain said the funding was just right for what they want, so I hope that means a big game. Also, I think Obsidian sold themselves a little short on the backing price for this. If you look at the average payment received by a backer for similar projects like WL2 and Shadowrun Returns it is much higher. Which is a shame, because I feel like the size of the game could be a lot larger had these averages been similar, and I'm guessing a large portion of the backers for this project backed these previous projects at higher dollar values.