Everything posted by BobSmith101
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Mass Effect 3
Yes, you could. You just needed a truck load of renegade points to pull it off. I forget about the whole retarded light side/dark side point thing that forces you to chose whatever option is red or blue instead of what makes sense. If you want these special options that is. Legion died at the second checkpoint. After the swarms and biotich barrier thing. Hadn't picked him for anything at all. Easy way is to respec for reputation beforer that encounter.Ditto with the challenges between characters later in the game. I was speced that way from the start, but you do lose out on a bit of combat power by doing so, but I never really missed it.
- Mass Effect 3
- Mass Effect 3
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Mass Effect 3
It was very much a game of ups and downs. I think had I owned the 360 version and hard to do the disk swapping some people mentioned I'd just have given up on it. Where the pacing is good the game flows nicely, then you get bogged down in that pointless fed ex/scan stuff. Which you have to do because it impacts on the endings. That takes up half of the game time and I'm not going through that again just for a different colour ending. Quite how Bioware can defend something that they so blatently "borrowed" from Deus Ex is beyond belief. I managed to get everyone to show up except the Salarians who only sent a token force of 200 points. That put me a little under 4000 with no MP. Quarian/Geth depends quite a bit on what you did in ME2 as does Krogan/Salarian. You have to do quite a bit of meta gaming to get them all by the look of things.
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Mass Effect 3
For me it peaked with ME2. I found a great deal of the stuff in ME3 to be padding with no real purpose. To make matters worse a poor journal and tying those pointless sidequests to overall result. The ending of ME3 just failed on every level where as the T-800 in ME2 was just one of those WTF moments.While it's perfectly justifiable to call ME2 a game of subquests, those subquests were for the most part very well done, moreseo than ME3. The imporovements I saw were : 1.Branching skills 2.Rolling - sounds trivial but I did miss it a lot playing over the ME2 demo again. 3.More dynamic battlefields (only in places though)
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Mass Effect 3
- Mass Effect 3
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- Witcher2
I see it's being released for the 360 next month. I've got one, but it's not connected to the net so I'd like to know a few things. 1. How buggy is likely to be ? 2. Is it a good RPG ? I don't mind pre-gen characters but I want what I do in the game to matter. 3. What is the combat like ? Thanks.- Mass Effect 3
- Mass Effect 3
- Mass Effect 3
Well, the kid is clearly an allegorical representation (either by the writers directly or by "Shepard's subconscious") of the plight of the human race on Earth while he's hanging out at Purgatory with asari chix. To keep this spoiler free, the dream thing does get repeated in the game when Certain People buy it. btw. I'm (un)impressed by Bioware's ability to make piss-poor demos of their games. The ME2 PS3 demo was technically utter ****, DA2 demo showed the worst parts of the game, and the ME3 demo had about 80 % of the dialogue cut away from it - because it's the "new character" mode where the story is slowly filled in later on instead of going DAO/ME1 style exposition overload from the start. Frankly, think they shouldn't do these since a lot of people are happy to assume it's reflective of the finished product. The whole Earth level was terrible, you could not have done more to show off the weaknesses of game if you had set out with that goal in mind. The game reminds me of a bell curve. Awful begining,great middle and awful end.- Mass Effect 3
The ending sucked on so many levels. It worked well in the game they ripped it off from but here it was nonsensical and badly done. Given the situation presented in the cinematics it was all sorts of overkill that ended up doing more harm than the Reapers. As for the "epilogue" less said about that the better. Removed any motivation to finish the game again. I feel sorry for those people with 20+ Shepards. Final game score 8.5 RPG score 4.- Mass Effect 3
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- Mass Effect 3
- RANDOM VIDEO GAME NEWS THREAD!
- Mass Effect 3
- Mass Effect 3
And I can't stand level design based on infinite-spawning enemies forcing you to cross some invisible line to advance to the next segment. It's lazy, boring level design that does nothing but aggravate me. It encourages movement over "cover camping" I can't really see how that is a bad thing.- Mass Effect 3
That was a balance problem, not an issue with the mechanics themselves, which were solid. They could have easily kept the reheat mechanics nearly untouched (except for some rebalancing of the values) and added "thermal clips" in quantities comparable to medi-gel and grenades from the first game, so that if you really needed to keep firing in a certain situation you'd have the option to cool down your weapon immediately. If you have infinite ammo, unless you have an AI that is determined to remove you from cover you can just hide until you cool down.The way things spawned in ME2 made it rewarding to move forward.- Mass Effect 3
- Mass Effect 3
- Mass Effect 3
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- Mass Effect 3