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Raithe

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Everything posted by Raithe

  1. You can try to believe that... the troubling aspect of that, is that haven't they kind of got a game thats going to get a sort of mature / 15 rating due to the violence and potential romance/sex aspects of the game.. so half of that age bracket probably wouldn't be able to buy the game... Of course, then their parents will probably pick it up, not paying attention to any age warning on the box, and then turn around and complain that this game isn't suitable for children after noticing violence and sexin...
  2. Gee.. Sega screws things up once more and people start panicking...
  3. Sis is the teenage jailbait sociopath with some guns.. who is the one female you can't have a romance with because she's jailbait...
  4. I believe it reads "llamasoft"
  5. Goat entrails or something else?
  6. There's having patience to wait for a games release.. and there's being given a release date.. and having that date pushed back.. waiting for the new release date.. total silence.. then a week before the release date getting a few rumours that a company are delaying it further.. more silence.. more silence..then a small change of date on a single website and no announcement.. It's more to do with the frustration of having interest peaked, looking forward to picking it up.. and on the day suddenly finding that you can't get it. It's the anti-climax, and wondering what the hell they're doing that they can't even handle basic public relations as a company to the people they're wanting to sell their product to..
  7. Heh, so sega.co.uk still lists October 2009, and sega america has the spring 2010... How many more days before everyone has the same date I wonder....
  8. It's not like they've made any official press statement or notice to the effect... Just a couple of pieces of rumour slipped into gaming news, and now a single date change on a website... Definitely not earning points for how they handle it.
  9. It's not the basing games / films and such on classic pieces of literature / mythology that's a problem... It's the people who then base their information on the warped "inspired by" game or movie and never actually bother to find out which bits were just a little bit.. stretched... After all, I've actually encountered people who honestly believed william wallace's son ended up on the throne of England after watching Braveheart...
  10. Yeah, I was a lot more psyched about AP coming out rather then Dragon Age.. c'est la vie. Now it's just the wait and see...
  11. He'll probably start up with one liners that are relatively meaningless, just to enjoy watching the forums try to unravel the 'secret' meaning behind them all... (That is, if he isn't doing that already.. )
  12. Eh, I don't see a point to cancelling my pre-order. I mean, I plan to get AP when it's out.. whether it's this month or next year. It's not like they're going to swipe my money until they actually dispatch it... And after all, I might be a touch fuzzy on this, but don't they use the amount of pre-orders as one of the yardsticks by which to measure the potential of a release...?
  13. Ah.. the sweet smell of internet sarcasm and humour....
  14. Maybe some people want to try playing as the Artful Dodger type... Child labour laws withstanding...
  15. Oh I do get why a lot of people get a Mass Effect vibe.. just my personal one is much more Deus Ex. <shrugs> Points of view and all that perspective. It's just the way it feels to me.
  16. Hey, and there they were planning on surprising folks with the Thailand hub...
  17. cyberpunk was just elements of background. Deus Ex = gameplay mixture of shooter / stealth / roleplay elements. Multiple approaches to most missions, a great storyline, with a few conspiracy elements, some interesting characters and some fun dialogue... From what's been seen AP looks like it has all those elements, so.. More Deus Ex then Mass Effect to me Who knows, if the stars allign in an odd manner and AP turns into a franchise.. we might just end up with Alpha Protocol 5 in a few years thats turning Cyberpunky to keep up with the real world
  18. I have to admit I was getting more Deus Ex flashes then Mass Effect when I first started seeing mention of AP last year.. Maybe thats just the way my twisted mind works.. With the wall of silence at the moment, it does feel like a sega inspired problem.. so after all the waiting for the october release and dealing with that touch of dissapointment it's definitely making me frustrated with sega and not obsidian.
  19. Ahem.. to paraphrase "There's always room for boobies" ?
  20. Not to mention romance options amidst the crates.... My.. the splinters.
  21. They're going to surprise-shock everyone and give us a before christmas...
  22. For all companies are evil. Some are just more evil then others..
  23. Ahh, the joy of the level that wouldn't transition unless you opened the console up and made it do so... Nostalgia kicks in. Still, apart from those few buggy points.. it was a good game
  24. Let's try to avoid going a bit too far into Burn Notice territory shall we?
  25. Ah. From what I've gathered it's not as if you can actually peruse any dossiers / intel sources in the middle of a conversation... So it's immersing you in the concept that a spy in the field will have had to have read such things before hand and can't just pause a conversation and do the "hang on, before I answer you I just need to access email to see how you'll best take this.." It'll be based around the idea that you'll have had a source that implies "Oh yeah, Sie, she's a serious gunbunny. Doesn't like whimsy, but gets on well with more forceful types". So it'll stick in your mind that Sie would react to aggressive responses better then suave. 8 seconds might not sound like much time, but it can stretch out awhile when it's just that mental juggle of memory and a one/two button press. To me the moment a character turns up, even before actual dialogue opens up, there's that mental run through of what you know about them, what you want from them, and seeing what might be needed to do the mission.. so you'll be thinking about stances before they open their mouth.. which is going to add to the timer that'll click on when they actually expect a response. And that's the other side of it, the timer won't be starting up until they've finished speaking.. so before they're halfway through whatever dialogue they have I'd expect to be choosing a stance.. (I mean sure, it wouldn't be a final choice until they've finished and I've heard it all.. but it'll probably be close). But hey, I recognise that not everyone will think or feel that way.. so it's just my two cents worth
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