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Everything posted by Zoraptor
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On their streaming service; of course.
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Can't edit graphic settings due to CCC not opening
Zoraptor replied to Melusina's topic in Skeeter's Junkyard
Even the most updated CCC is 2 years out of date, it's now the rather prosaic 'Radeon Settings' (with Crimson/ Adrenaline rather than Catalyst drivers). Immediate thought is to do a full uninstall of the graphics driver and suite then do a reinstall. It's presumably an older laptop graphics chip- hence why it's still using CCC- so it's likely to get more and more problematic as time goes by, unfortunately. Would be useful to know what the graphics card is though to confirm. -
To be fair to her, all she would achieve by opposing the army is renewed martial law and more years in jail. She's not the one with the power, while a 'free' election was held the military retained an absolute veto (and had a large chunk of the parliamentary seats reserved for it). China would be about the only one able to stop it, maybe Bangladesh if they got serious about an actual invasion but they have far more serious problems.
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I mean, you don't even have to go that far. If they roll a 20 against your fighter (5% chance for every attack!), your fighter is almost certainly dead, too. Levels 1-2 in BG1 really sucked. Fighters can at least wear helmets, and they protect against crits. Thieves and mages (and druids?) can't, as well as having lower HP. Don't think anyone is going to argue about the general suckitude of early level 2e D&D though.
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Like OpenGL Vulkan isn't used in that many games. nVidia also has a successful partnership program which tends to be focused on things which nVidia cards do well, like tesselation.
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That's all for BG2. BG1, especially early BG1 though? Better hope that wolf/ xvart/ hobgoblin/ kobold etc doesn't make a beeline past your fighters for your lvl1-3 caster with his handful of hit points and couple of spells. Engagement at least theoretically would help with that and is why attacks of opportunity were introduced in 3e.
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I'll wait six months for a boil if it means I don't have to build a meth empire when I get cancer. Well yeah. And for that matter, if you desperately need that boil lanced, now, you can always get it done privately and pay out of pocket for it- and chances are it will still be far cheaper than getting it done in the US even when done privately. That's the other thing that people in the US often don't seem to understand, just because you have a single payer system doesn't mean that there aren't also private healthcare and insurance; they're just optional extras. That boil ain't going to kill you, so no kidding it's low priority compared to cancer, car accidents, appendicitis etc. Why should everyone else subsidise someone's Doritos&DewDiet enabled pustulent zitule removal as an urgent measure, to put it in free market terms.
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Bah, Unity works perfectly well on consoles, NightDive just smelt potential for more cash if they get a publisher and ... failed. I said it previously but it stands to be reiterated: they got an immense amount of criticism about using Unity during and after their kickstarter and a lot of suggestions to use UE4. The decision to use UE4 had nothing to do with trying to get a publisher and everything to do with actual feedback from (supposedly at least, guess it could have been organised shilling) actual fans. The justification for swapping from Unity is a load of rubbish though, even an updated System Shock ought not to be a strain for a PS4/XB1 whatever the engine.
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Didn't read the article (obviously, since it's the 'Fail) but I'd wager a small amount that they presented it as meaning that there would definitely be forfeitures as a result when it's still more of an 'under consideration' situation where it won't definitively happen. If there's a sensible and a sensationalist interpretation the 'Fail will always go for the latter: twice the sensationalism, double the page impressions after all. I am compelled to make Star Wars (or Alanis Morisette) quotes whenever I use the word 'ironic'. In this case it's Director Krennic from Rogue One.
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Daily Fail link Barti? Really? Poster of your talents? That law was proposed by Julius Malema's party of ANC defectors, ANC has lost a lot of support from sustained infighting and they may well have lost the vote if they opposed it due to their own members crossing the floor- and that would have potentially brought down the government, so they had little choice other than to formally support it. It's certainly ironic though, Ramaphosa was supposed to be a lot more economically rational than Zuma and on the first leg of his presidential race there's a law far more radical than any from Zuma's time; and that sort of law certainly was a very large component of what turned Zimbabwe from bread basket to basket case- and was repealed with extreme prejudice recently there. Didn't help that Mugabe's redistribution program was abjectly corrupt but I don't think there could be much confidence in the transparency of any South African redistribution.
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RANDOM VIDEO GAME NEWS - NOW IN 5$ LOOT BOXES
Zoraptor replied to Blarghagh's topic in Computer and Console
Steam and Bethesda almost destroying, especially given that Bethesda now has a new paid mods system operating outside Steam. Tons of blame to go around both parties there and everything about it was utter debacle and a poster on how not to do things- crap mods, no oversight, non existent support, expensive, tiny cut to mod devs etc- and managed to generate just about every potential bad facet of paid mods in its first few days. Steam gets the blame for setting up the workshop system, clearly aimed at walled garden-ing mods into its own ecosystem for future exploitation, but Bethesda was equally clearly keen on exploiting it for their benefit as well. And when it comes right down to it Bethesda games needing tons of mods to be good is because, well, Bethesda makes games that aren't much good without mods. With paid mods it's in their active best interests to make their games even more bare bones to encourage even more paid mods to be necessary for a good experience. -
OpenGL is pretty near defunct at this point, Vulkan is its direct replacement- they're both administered by the same people. There will only be more problems with OpenGL going forward especially on newer hardware. Somewhat ironically given your experience nVidia isn't that keen on Vulkan since its parallelism tends to favour AMD cards compared to DirectX.
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If you have a heart defect or predisposition to heart disease it quite often shows up in your 40s. There's an actual scientific reason for that, since by that age most men have fathered their children there's no evolutionary pressure against it. As others have mentioned being fat and not exercising much are also red flags. Have to admit that I still think of Xena/ Hercules Kevin Smith (Ares) every time the director is mentioned; and he died nearly 20 years ago now after falling off a tower while filming in China.
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Starbreeze is the publisher of SS3 in the same sense that Paradox was the publisher of PoE- if you make the distinction between the two concepts then both are Distributors rather than publishers. This at least I'd defend Night Dive on. They initially resisted switching pretty strongly, but there are a lot of UE fanboys and Unity haters out there and the UE fanboys assured them that a switch would be painless and result in a better product with an easier production pipeline and lower costs so long as it was done early- and Stephen Kick had effectively zero development experience to fall back on. While I thought the switch was risky (and told them so) I've yet to see anything convincing that it was anywhere near The Problem with the project or that it contributed significantly to its failure. At the stage they were at when making the switch they mostly had art assets and they can be switched painlessly to UE. I'd also suspect that they did not do the KS itself as a way to get a backdoor demo for a publisher, but that as funds depleted and it became clear that they wouldn't make it they tried to appeal to one instead. Which in the circumstances would be a pretty desperate appeal given the project did not look well run and it's highly unlikely that ND would be willing to give up much in the way of creative control or rights in return. As I said when the news broke, their problem really looks like it was complete lack of proper project oversight. They needed a hard headed Project Lead or Producer able to tell people that they were wasting time and money on frivolities instead of getting stuff done, they needed a plan and they needed to stick to it unless there were very compelling reasons not to. (Despite being a huge System Shock fan I didn't contribute to the kickstarter as I thought it had a big chance of failure. I'd also suspect that they'd already overspent the 1.3 million and dipped into the profits from the SS1/2 re-releases at least a bit)
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Let's get back to designer soldier wear. Like, uh, Hugo Boss. There's a fairly strong correlation between looking stylish and losing.
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Yes. I'd agree that it was better overall than the main game, due to being a bit more focused. But that does remind me of one of the peeves I had which I forgot to mention- I hit the level cap before even starting WM2. That was probably the worst level cap imbalance I've seen since KOTOR where I hit the cap about 2/3 of the way through the game and it really made any filler combat feel like filler.
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Finished Pillars of Eternity, finally, and it's... an odd feeling. Overall impression is very similar to what I thought of Baldur's Gate 1, there's a lot of potential there but the execution varies from a bit off to well off in places. There's a lot of pretty boring filler combat and considering the emphasis on balance in PoE the more difficult encounters were still ruled by status effects, summons and the like as much as BG1 was, and that resulted in most of those fights having an almost binary result- I either won fairly easily with little damage or got roflstomped quickly. Character progression felt rather poor, like nothing much was changing on level up, but there clearly was significant progression happening since monsters got easier. Setting was fine, story was fine and while I would have said it was not particularly memorable I did restart a year old game and could remember the details, so it clearly was memorable. I guess that sums it up pretty well actually, it's a well designed game with pretty maps and decent progression plus some interesting story/ concepts and battles; but it frequently feels like a far worse game than it actually is. That I suspect is why it took me three attempts to finish and I don't feel any great enthusiasm for it, yet played it 120 (!) hours.
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So, this is releasing on GOG tomorrow- is it worth buying full price or should I wait for a sale? Leaning wait since it is 57USD and I'd probably have to play at lowered graphics settings- the 580 is fine, but a 3440x1440 monitor does push it slightly- but it does seem to have had a pretty positive reaction.
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Yeah, I'd be very surprised, but I- and pretty much every single expert who I've seen comment- was surprised by the deployment full stop and many seemed to be of the opinion that they could not be deployed since they couldn't even properly use their weapon systems yet. That blog isn't convincing in itself either: That seems to have happened, more or less, and at least one prototype has the new engines fitted already. So it is possible, just very unlikely.
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So far as I am aware they're still using the Su35 engine rather than the new one. Who knows though, most of the information available on their readiness seems to have greatly underestimated it so I guess they could have rolled out the new engines on their first serial production run. Seems unlikely, but if you'd said a week ago that there would be 4 Su57 in Syria no one would have believed that either.
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Looks like there are 4 Su57 there now. The first two are pretty much absolutely confirmed to be there (multiple pictures, video) and have (supposedly, there's still not even official confirmation they're there) already been used in combat. Seems the project is a lot more advanced than it was rumoured to be, most were skeptical about even 2 being deployed outside Russia let alone being combat ready.
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Yes, but the population of Britain was also almost completely replaced around 4500 years ago. More NeolithicPOC than MedievalPOC, one might say. (It's been a good couple of weeks for random research into British population genetics...)
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RANDOM VIDEO GAME NEWS - NOW IN 5$ LOOT BOXES
Zoraptor replied to Blarghagh's topic in Computer and Console
Those are completely different scenarios though. If you legally replace or have backed up software or music that you have legitimately bought it has no relation at all as to whether 100k other people have obtained it illegally. You have zero responsibility for what others do. -
Supposedly 2x Russian 5th gen PAK FA/ Su57 (plus a Su27 family escort) on deployment in Syria. Which would be their first combat deployment. (Guy who took the photo definitely lives near HmeimemAB and has been proven correct before, but it's a pretty extraordinary claim without other evidence)