Everything posted by remi92
-
How about face/skin tone customization?
what so is this officially delayed now then?
-
New preview from OXM-UK
positive but too f-ing short
-
Crazy Coincidence
wow your name is almost the main characters name which lots of people have called generic. Congrats
-
Alpha Protocol, IGN Preview
bugs seem worring but that wasn't the final build and thety should be going through de-bugging now. fingers crossed i really do think this game could be great
-
Obsidian, you guys gotta delay Alpha Protocol until AFTER 2009
how do you know if its ready or not
-
GamesCom Community Interview video
wow there's so much more polish this is looking so god dam good
-
Location of Save Files
it should just be in the games folder
-
Weapon combat doesnt look good.
lol still it was funny how you just rifled off answers to all his complaints like that
-
Alpha Protocol available for pre-order on Steam
i think you miss the point
-
Weapon combat doesnt look good.
wow zaglis just got owned
-
Weapon combat doesnt look good.
those are some stupid complaints. this is an RPG not a third person shooter. if this game was just about shooting then it would look mediocre but its all about the experience. i would recomend MW2 if you want a shooter
-
GC2009 screens
[quote name='H
-
Moar info on the "Recruit" mode
thanks for the info. thats soo cool vetern mode sounds good too its so original. this actually effects how you will play the game not like in most games where hard just means bullets are more powerful
-
Okay, this has been bothering me for a while.
i like boys now - 20g
-
Stealth
its still alpha hortys I hope the animations will improve
-
how long will this game be
The replayability aspect may be the most important one given how important C&C seem to be in AP. We're trying to show off a bit of this here, in that, behind closed doors, we're showing the same conversation with one character playing out in two different ways depending on Mike's actions, and talking a bit about the consequences of it. Of course, since there are different ways of playing through the game, there's some replayability right there (assuming you want to play through it once as a shoot-everyone guy and once as a stealth guy, or what have you), but there'll also be a bunch of storyline reactivity that will impact the game, so hopefully there'll be some incentive for people to play through it again right there. All I know is that I played through our E3 demo around 12 times today and it's still pretty fun. We're saying 20-25 hours as an estimate. It does depend a bit on playstyle; stealthy characters will probably take a bit longer than people who run and gun. is a demo going to be release prior to the release date
-
how long will this game be
how long will one playthough be also will there be much replay value?
-
Question 2 Devs and anyone in the know
in the finished game will we have options like in that trailer?
-
Will I be able to eat babies in this game?
im sure there will be some big decisions multiple endings that affair
-
New IGN walkthrough video
its Michael Thorton as a code name because its just a generic name i think. I really like how this game is shaping up . and dont forget guys this is still in developement
-
Stealth
that would be good if you could have it so if you stealth you improve stealth stats like lock picking and hacking and maybe pistol and smg stats and if you use a more gung-ho style then you impove stats like assault rifle ect
-
Martial Arts Skill
So, the game no longer features unlimited ammo? nope which is good i think in the long run
-
graphics
couldn't put it better myself mate
-
pre-order/CE details
does anyone know of any pre-order bonus or Collectors editions?
-
graphics
its not finished don't forget this game is going to look great better than mass effect