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About Marcus

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  1. Even though I have played the game a hundred times, I could never get Bao-Dur to open up after Telos. I usually run with Handmaiden, Mira, and Kreia.
  2. I vote for the abandonment of this thread until something tangible is posted. Publicly, I believe its hard to tell what is considered progress and what is considered back stepping. I don't think progress is measured by stacking up more bugs. I call that counter productive. "Yes, we fixed a bug! No, twelve more have shown up." I don't think this mod will be stable in any form. If you take into consideration that there are thousands of fans, there is no way for an amateur team of modders to get every possible bug fixed. It shows. Since they haven't stepped into a digital media classroom, I'm wil
  3. It is more than likely better to walk than keep them circulating. I am going to follow your example and start stepping. Its time for me to walk away. Team-Gizka is not worth the wait and aggrivation. The Restoration project will never be released. Better things to do. Chow!
  4. Before we stretch this subject thin, I want to make one thing clear. You can check magazine articles and online articles, and you will not find a single comment by Lucas Arts about The Sith Lord's condition. Your first comment is an opinion. Obsidian mentioned the Lucas Art's change in time, they (Obsidian) fully admit it was their fault in agreeing with it. Your second comment is also an opinion. Since you didn't work on the game itself, you cannot comment on what happened behind close doors. We do not have enough information to support or rebuttle your comment. Also, how do you know if those
  5. Um... I'm following the mod with enthusiasm too... but "only" 4 years? You realize the released game was created in half that time right? 1/4th the time. It only took 12 months to create "The Sith Lords". Its taking Team-Gizka four times as long to make a mod, and they are still going for another year.
  6. After I posted a response to Windu's comments, I went back and thoguht about Team-Gizka's project. Since I do have a level of modding experience, I can understand the difficulties in creating such a project. Team-Gizka took upon itself a massive task, which could have been done within a year's time. Four years after the announcement was made, we are still here talking about bugs in which were not fixed years ago. Or, we are talking about newer bugs breaking older bugs. You do not have to be a scientists to see how backwards their process has become. Team-Gizka has bitten off more than they can
  7. We should take your word because... You have a computer science degree, several years experience in the field, and you helped in the creation of The Sith Lords? I can throw stones like you as well. [sorry for the double post. Can't edit my top post for some reason.]
  8. We can walk this road if you want. Your assumption flaw: 1. Did you work on this game? 2. If you did work on this game, can you tell us for 100% certainty that all of those bugs were in TSL before the restoration project started? 3. Did anyone from Team-Gizka work on The Sith Lords with Obsidian? 4. Can anyone from Team-Gizka 100% prove that Obsidian created all 1,069 issues? 5. Are there any experienced degreed developers among you who have rock solid proof Obsidian is to blame for every single one of the 1,069 bugs? I want to hear some solid proof. You put it on the table,
  9. If you look at my post, you will notice I made a similar statement. There is a domino effect going on. Some of your current bugs were fixed months or years ago, and then your saying the new fixes broke them again. Lets get into a serious conversation here. I'm not going to defend my previous posts due to the fact I was a jerk. I'm going to present to you some supportive criticism. If I'm folllowing the bug fixes correctly, and your own words, fixes created one day are making bugs to fix another day. Several newer fixes made to the game are also rebreaking older bug fixes. In several cases the
  10. I agree with you. From my personal perspective, I don't think this mod is worth downloading. Since their alterations caused so many bugs, I have to question the end product's stability. Even though they are working on putting out fires, I think this group is fighting a series of unfixable software issues. If you go in and fix one issue and others pop up from the fix, you have to stop and throw in the towel. I give them great credit for trying to carry onward. Somewhere inside the game's main core are obsticles, which keep causing a series of road blocks. They should have kept things simpl
  11. 90% of those bugs were from the original TSL, that Gizka fixes. Are you finally willing to admit TSL was rushed out of the door and therefore "Broken"? Nope. They didn't rebuild the Droid Planet along with the Droid Factory... . What proof do you have that definitively says Obsidian was responsible for creating those bugs? I want hard facts.
  12. Tracking 1049 known issues is a good thing? Nope. Thats a bad thing. Anything that causes 1049 bugs, fixed or not fixed, to the original piece of software is a bad thing. Team-Gizka rewrote a mess of scripts from bottom to top. This mod literally changes over 60% of the game. That is in no way a good thing. Even after the mod actually hits 0% on the bug counter, there is a high risk of game crashes, unseen bug issues, and other protential risks from installing this mod. I have seen a few myself. Another issue people have not thought about is: One of the greatest risks from passing along
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