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Rank your favorite companions in order
- No Surround Sound (5.1) on PC
Reiterating the OP's question: Has it been confirmed that the game supports 5.1 surround sound on Win10 PC + gamepass?- I LOVE L. Hagen
I also liked Lilya a lot more than I expected to. I'm not done with the game yet, but she's one of my favorite characters so far.- The Boarstloaf - Fan Art
That is rather stunningly beautiful! Thanks for sharing. How did the thing taste?- Breakdown Bonus?
I've noticed that sometimes I receive more weapon/armor parts than the description indicates when I am breaking things down. Is this a function of the science/engineering skill, or is something else affecting the chance to get extra parts? Also, if you break things down on your ship, do you still get Parvati's +10% bonus to gain a mod? Or is it better to break things down "in the field" (outside of the ship) with her as a companion, as it mentions in her description?- Interactive gameplay
Not being able to drink out of the toilets made me pretty sad. I also like to sit in a chair and look around for a little while in each new area, so I wish that was an option. I did find that you can drop items to view them - in the player's ship I have a nice little collection of model spaceships/music boxes/tossball cards going, though I'm not able to move them after dropping them.- No romance!
One thing I was impressed with was how gently they portrayed an asexual character - I can't remember a game where such a lifestyle (in the rare event it was even mentioned) wasn't presented as a punchline or a thing to be ridiculed/pitied. I experienced quite a few feels vicariously, helping her through a rather silly (but sweet) line of quests to woo her sweetheart.- A question about gun mods
The silencer mods can only be applied to firearms with a 'barrel' slot on them - oddly enough you can put a silencer on a shotgun or a grenade launcher, but not on many of the pistols.- Supernova difficulty, save on quit, sleeping
I agree on the save on quit - even if it immediately deleted the save after loading, it's important for a game to have a "quick exit" option when real life calls. I also would like to see a change in the way the "companions can die" element is handled on Supernova - give them a bleed-out timer, or, since their corpse seems to be persistent, let us heft them on our shoulders and slow-walk our way back to the ship to use the magic of technology to bring them back, maybe at a hefty cost. An incentive to keep them alive, and guard them during combat, but not just a "sigh - Havarti just ran up to another group of Primals while I was running away and started swinging, time to reload" sort of deal.- Good luck with release and congrats! Excited for Outer Worlds
I just started the game this evening (through XGP-PC), and I had to force myself to stop playing for the night. It plays so far like a distillation of New Vegas and BioShock, with a little bit of RAGE and Borderlands tossed in. To my shock in didn't crash once in the four hours I played it. It's running really well on my machine (i5/16GB/1060 6G/1920x1080), and I'm getting 40+ FPS on Ultra, so I'm a happy gamer. I love the vibrant colors and the ambient life - I ran into a creature that looked like a cross between a snake and a flatworm, which was pretty nifty. The trees and other flora look great. Also, thanks for letting us holster our weapon by holding R! I hate it when we have to run around holding our gun out in front of us like a fool at all times. Supernova difficulty has been satisfying so far, though I've noticed that water seems to be a lot harder to come by than food. About four hours in I think I have 25+ food items and only about three non-alcohol drink items. - No Surround Sound (5.1) on PC
Puce Moose
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