The one weakness of Beguiler from a focus-through-casting perspective is that they are dependent on multiple enemies to rapidly generate focus. They can fill up super-fast while the board is full, but against big solo or small groups, they have to earn their focus the hard way. Additionally, when doing that they have a lower focus multiplier than other ciphers. They only get a base 25% focus gen from attacks. If the target is afflicted, it goes up another 25% (to bring it back to par with base cipher's 50%). But Draining Whip only doubles the BASE focus gen, giving them a total focus generation of only 50%/75%-with-affliction, compared to 100% for a normal cipher, or 150% for an Ascendant, both of whom additionally don't need to worry about getting an affliction on before attacking..
Oh, and other ciphers can fill up extra-fast against multiple enemies as long as they're clustered, via rods or mortars. Not that Beguilers can't do that too, mind you, but a Beguiler is probably just going to spam Deception spells in that case.
Also, if your point is to synergize Helwalker, the big multi-target Deception attacks that are so sweet for focus generation with Beguilers do NO DAMAGE, so the might bonus is wasted on those. For a build like this, Ascendant has more to offer. Incidentally, people often mis-play Ascendants feeling like they have to wait till they Ascend to start casting spells. But in many cases you're better off thinking of it as a trade for faster focus generation against very slightly nerfed (-1 PL) spell effectiveness. For big long fights against few enemies (the bane of Beguilers), you additionally have the prospect of ascending to drop a few big spells, but don't feel like you have to. Sometimes ascending even feels like a mistake, because it means that (unless you're cheesing SoT/Brilliant) you will eventually DE-ascend, and that means at least one turn of weapon attacking even if you want to cast a spell just then. Additionally keep in mind that unlike normal ciphers, you still get Soul Whip damage bonus when full of focus as an Ascendant, and additionally your damage bonus goes from 10% to 30% while ascended. You're probably still better off casting spells, but attacking shouldn't feel like a complete waste.