I know the topic is old, but this fits best here.
Some explanation what the numbers behind the types mean.
Damage types 0 = Slash, 1 = Crush, 2 = Pierce, 3 = Burn, 4 = Freeze, 5 = Shock, 6 = Corrode, 7 = Count, 8 = None, 9 = All, A = Raw ---------------------------------------- Effect type 0 = Beneficial, 1 = Hostile, 2 = All ------------------------------------------- Ability types ( If you see "EffectType" in an ability, talent, spell etc, it actually means this "Ability types" and not the "Effect types" from above.) 0 = Undefined, 1 = Equipment, 2 = Ring, 3 = Spell, 4 = Attribute, 5 = Ability, 6 = Talent, 7 = Consumable, 8 = Racial, 9 = WeaponOrShield, 10 = Trap, 11 = Count ---------------------------------------- Stat types 0 MaxHealth, 1 MaxStamina, 2 Health, 3 Stamina, 4 MeleeAccuracy, 5 RangedAccuracy, 6 Deflection, 7 Fortitude, 8 Reflex, 9 Will, 10 StaminaRechargeRate, 11 AttackSpeed, 12 Stealth, 13 BonusDamage, 14 DamageThreshhold, 15 DamageMinimum, 16 MovementRate, 17 NonTargetable, 18 NonMobile, 19 KnockedDown, 20 EngagedEnemyCount, 21 EngagementRadius, 22 DisengagementAccuracy, 23 DisengagementDamage, 24 NonEngageable, 25 Damage, 26 Stunned, 27 BonusUnarmedDamage, 28 MeleeAttackDistanceMult, 29 RangedAttackDistanceMult, 30 MeleeAttackAllOnPath, 31 BonusMeleeDamageFromWounds, 32 BonusDTFromArmor, 33 MeleeMissThresholdDelta_DO_NOT_USE, 34 MeleeDamageRangePctIncreaseToMin, 35 CanStun, 36 SneakAttackOnNearDead, 37 MeleeCritThresholdDelta_DO_NOT_USE, 38 RangedCritThresholdDelta_DO_NOT_USE, 39 CanCripple, 40 MarkedPrey, 41 SuspendHostileEffects, 42 BonusMeleeDamage, 43 ImmuneToEngageStop, 44 HealthLossPctMult_DO_NOT_USE, 45 BonusDamageMult, 46 FocusWhenHits, 47 BeamDamageMult, 48 DrainResolveForDeflection, 49 ReapplyDamage, 50 ReapplyDamageToNearbyEnemies, 51 ReloadSpeed, 52 DropTrap, 53 StasisShield, 54 SuspendBeneficialEffects, 55 DamageBasedOnInverseStamina, 56 Resolve, 57 Might, 58 Dexterity, 59 Intellect, 60 SummonWeapon, 61 TransferStamina, 62 StaminaRechargeRateMult, 63 VesselAccuracy, 64 BeastAccuracy, 65 WilderAccuracy, 66 StunDefense, 67 KnockdownDefense, 68 PoisonDefense, 69 DiseaseDefense, 70 DistantEnemyBonus, 71 BonusDamageMultOnLowStaminaTarget, 72 BonusCritChanceOnSameEnemy, 73 BonusAccuracyForNearestAllyOnSameEnemy, 74 EnemyCritToHitPercent, 75 HostileEffectDurationMult, 76 EnemyDeflectReflexHitToGrazePercent, 77 EnemyFortitudeWillHitToGrazePercent, 78 ExtraStraightBounces, 79 DamageToDOT, 80 BonusDamageMultIfTargetHasDOT, 81 RedirectMeleeAttacks, 82 HostileAOEDamageMultiplier, 83 ImprovedFlanking, 84 DTBypass, 85 StealSpell, 86 SwapFaction, 87 AttackOnMeleeHit, 88 MinorSpellReflection, 89 Athletics, 90 Lore, 91 Mechanics, 92 Survival, 93 Crafting, 94 PushDefense, 95 WhileStunnedDefense, 96 WhileKnockeddownDefense, 97 BonusAccuracyOnSameEnemy, 98 BonusDamageMultOnSameEnemy, 99 Constitution, 100 Perception, 101 CritHitMultiplierBonus, 102 BonusGrazeToHitPercent, 103 CanStunOnCrit, 104 BonusGrazeToMissPercent, 105 BonusCritToHitPercent, 106 BonusMissToGrazePercent, 107 Bonu****ToCritPercent, 108 Bonu****ToGrazePercent, 109 BonusDamageProc, 110 Confused, 111 BonusMeleeWeaponDamageMult, 112 BonusRangedWeaponDamageMult, 113 RateOfFireMult, 114 ApplyAttackEffects, 115 EnemyReflexGrazeToMissPercent, 116 StaminaPercent, 117 EnemiesNeededToFlankAdj, 118 ConcentrationBonus, 119 DOTOnHit, 120 SpellReflection, 121 DisableSpellcasting, 122 ResistAffliction, 123 PreventDeath, 124 AdjustDurationBeneficialEffects, 125 DOTTickMult, 126 AdjustDurationHostileEffects, 127 ResistKeyword, 128 TransferDT, 129 TransferRandomAttribute, 130 Disintegrate, 131 BonusAccuracyOnSameEnemyAsExtraObject, 132 Duplicate_DEPRECATED, 133 GainStaminaWhenHits, 134 CanKnockDownOnCrit, 135 BonusAccuracyAtLowStamina, 136 BonusDamageMultAtLowStamina, 137 BonusDamageMultOnKDSFTarget, 138 DamagePlusDot, 139 RangedGrazeReflection, 140 EnemyHitToGrazePercent, 141 StunDurationMult, 142 KnockDownDurationMult, 143 BonusArmorDtMultAtLowHealth, 144 AccuracyByRace, 145 DamageMultByRace, 146 Fatigue, 147 DUMMY_EFFECT_IncreasedWeaponReach, 148 PrimordialAccuracy, 149 StopAnimation, 150 AddAfflictionImmunity, 151 Invisible, 152 WoundDelay, 153 SpellDamageMult, 154 FinishingBlowDamageMult, 155 ZealousAuraAoEMult, 156 DelayUnconsciousness, 157 NegMoveTickMult, 158 BonusDamageMultOnFlankedTarget, 159 FocusGainMult, 160 DisengagementDefense, 161 SpellDefense, 162 RangedDeflection, 163 BonusUsesPerRestPastThree, 164 PoisonTickMult, 165 DiseaseTickMult, 166 StalkersLinkDamageMult, 167 DamageToStamina, 168 ChanterPhraseAoEMult, 169 BonusHealMult, 170 IncomingCritDamageMult, 171 SpellCastBonus, 172 AoEMult, 173 FrenzyDurationMult, 174 ProneDurationMult, 175 WildstrikeDamageMult, 176 ReviveAndAddStamina, 177 DamageToStaminaRegen, 178 LaunchAttack, 179 HidesHealthStamina, 180 AllDefense, 181 MaxStaminaMult, 182 CallbackOnDamaged, 183 ApplyFinishingBlowDamage, 184 NoEffect, 185 Accuracy, 186 TransferDamageToStamina, 187 CallbackAfterAttack, 188 IncomingDamageMult, 189 GivePlayerBonusMoneyViaStrongholdTurn, 190 ArmorSpeedFactorAdj, 191 DistantEnemyWeaponAccuracyBonus, 192 BonusRangedWeaponCloseEnemyDamageMult, 193 DualWieldAttackSpeedPercent, 194 BonusShieldDeflection, 195 ShieldDeflectionExtendToReflex, 196 ApplyWounds, 197 BonusDamageMultWithImplements, 198 DamageAttackerOnImplementLaunch, 199 RangedMovingRecoveryReductionPct, 200 BonusGrazeToHitRatioMeleeOneHand, 201 TwoHandedDeflectionBonus, 202 BonusDamageByRacePercent, 203 InterruptBonus, 204 BonusPotionEffectOrDurationPercent, 205 ExtraSimultaneou****DefenseBonus, 206 BonusWeaponSets, 207 BonusQuickSlots, 208 MeleeAttackSpeedPercent, 209 RangedAttackSpeedPercent, 210 TrapAccuracy, 211 BonusDamageByTypePercent, 212 MeleeDTBypass, 213 RangedDTBYpass, 214 GrimoireCooldownBonus, 215 WeaponSwitchCooldownBonus, 216 ShortenAfflictionDuration, 217 MaxFocus, 218 TrapBonusDamageOrDurationPercent, 219 Bonu****ToCritPercentEnemyBelow10Percent, 220 AllDefensesExceptDeflection, 221 ApplyPulsedAOE, 222 WeapMinDamageMult, 223 BreakAllEngagement, 224 VeilDeflection, 225 BonusTwoHandedMeleeWeaponDamageMult, 226 BonusMeleeDamageMult, 227 BonusCritHitMultiplierEnemyBelow10Percent, 228 UnarmedAccuracy, 229 BonusDTFromWounds, 230 TransferBeneficialTime, 231 AccuracyByWeaponType, 232 ExtraProjectilesByWeaponType, 233 SummonConsumable, 234 TransferDamageToCaster, 235 TransferAttackSpeed, 236 DamageToSummon, 237 Destroy, 238 LaunchAttackWithRollingBonus, 239 ProhibitEnemyEngagementByLevel, 240 DamageShield, 241 HealthPercent, 242 PostDtDamagePlusDot, 243 RangedReflection, 244 SingleWeaponSpeedFactorAdj, 245 KeywordImmunity, 246 CantUseFoodDrinkDrugs, 247 AddDamageTypeImmunity, 248 NegateNextRecovery, 249 GenericMarker, 250 DamageByKeywordCount, 251 RemoveAllEffectsByKeyword, 252 SummonSecondaryWeapon, 253 GrantFocusToExtraObject, 254 VerticalLaunch, 255 EnemyGrazeToMissPercent, 256 BonusHealingGivenMult, 257 StaminaByAthletics, 258 AttackOnHitWithMelee, 259 AccuracyBonusForAttackersWithAffliction, 260 RemoveAffliction, 261 BonusArmorDtMult, 262 GrantAbility, 263 SetBaseAttribute, 264 SetBaseDefense, 265 MindwebEffect, 266 PhraseRecitationLengthMult, 267 DamageAlwaysMinimumAgainstCCD, 268 DrugDurationMult, 269 TransferStaminaReversed, 270 TransferAttribute, 271 RestoreSpiritshiftUses, 272 ApplyAffliction, 273 AccuracyByClass, 274 DamageMultByClass, 275 AfflictionShield, 276 ConsumableDurationMult, 277 DisableAbilityUse, 278 ShortenAfflictionDurationOngoing, 279 MeleeWeaponAccuracy, 280 EnemyReflexHitToGrazePercent, 281 Bonu****ToCritPercentAll, 282 Bonu****ToCritRatioMeleeOneHand, 283 RawStamina, 284 Push = 10000 -------------------------------------------