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Everything posted by Neferakh

  1. In the first game I played an ocean folk cipher who made their money by smuggling, but found myself wishing that I could take some stuff from cipher and some from rogue. The character had a control rather than dps twist, so having subclasses as well as multiclasses (for Beguiler/rogue) is awesome!
  2. I find it hilarious when people say this. Does no one leave crit path? Does no one explore? I found a three eoten fight when I was level 5, I had only one exceptional weapon, and most of my armor was "fine" level, trust me, I didn't win.Also OP, all these difficulty complainers are specifically saying the hardest difficulty setting in the game needs to be harder. Something the lead Dev admitted before the game was even released. It is a non issue, if you care about playing on the hardest setting (most people dont), wait at least until that gets patched which will probably be soon. It’s ridiculous that people are complaining about the level scaling option not working? It works, just not as well as it should. Also there is a huge difference between "this game is a cake walk and wayyy to easy" and "level scaling doesn't work". Anyone saying you "can't die" in this game is purely full of crap. Indeed, and PotD as well as solo runs usually cater to a tiny percentage of all players, so it makes sense to give such modes lesser priority. I love those modes, but I don't cry for that - I'm tying one hand behind my back with stuff like not rerolling companions and sidekicks, etc. You can make the game very challenging as it stands right now. It's funny because someone made a poll thread to ask if people actually play PotD and 29% said they do/would/will. Almost a third of the playerbase, so please get off your ignorant high-horse. Not to mention all the streamers and stuff that received early access, like Cohhcarnage, instantly started and played on PotD before it was even available. Hell Cohhs Lets Play still be near the top of his list, with PotD in the title(s) if you search on youtube. But you aren't interested in it so nobody must be amirite?? However, that poll was conducted in the forums, and is one that people voluntarily chose to respond to. Thus, it will have two sources of bias - 1) that the preferences of forum participants may not be representative of the PoE2-playing population and 2) being a self-selected sample, that the poll results can't even be held to be representative of the playerbase active in these forums. both of which make it difficult to conclude that "almost a third of the playerbase" would play PoTD. That said, however, the prior comment from Indira is also given without evidence, so I'd say we're back to not really knowing. Would Obsidian have some way of determining the numbers interested in the various modes e.g. by way of achievements?
  3. I watched the Fextralife summary of the priest classes, and one of the options that intrigues me is the combo Priest of Wael/Streetfighter (Priest/Rogue) - a deflection tank essentially, with the various illusion abilities granted by Wael. With rogue you would also have lots of mobility, and priest would open some options as well. Not sure how good it would be, but it does at least sound interesting...
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