Jump to content

Krowseph

Members
  • Posts

    49
  • Joined

  • Last visited

Reputation

1 Neutral

About Krowseph

  • Rank
    (1) Prestidigitator
    (1) Prestidigitator
  1. Hey Boeroer,

    Hoping you can help me out.  I am trying to return to POE2 to complete the DLC but it has been quite a while since I have played.  In April you briefly describe two builds that I was hoping I could get more information on such as recommend attributes (non min max | POTD Difficulty).  Those were the Furyshaper/Beguiler and the Soulblade/Trickster ( I know to max Resolve but what were the other priorities?).  Can you help me with a little more info in regards to attributes or require skills.  I apologize if this was placed elsewhere but I do appreciate any help you can provide.

    I hope you have a great New Years!

    Regards

    1. Show previous comments  1 more
    2. Krowseph

      Krowseph

      Thank you very much.  I don't know where you find the time to help all of us, but I really do appreciate your insight and knowledge.  Two questions...

      1) Assuming you take Draining Bite on Beguiler/Furyshaper since you arent around for damage?

      2) Like you, I am very thematic oriented / RP style of player while keeping difficulties high.  I plan on starting with the MC in the first POE...same stats and keeping the general flavor the same with eventually move them into POEII as the furyshaper/beguiler.  The only thing that I can think of is using your firebrand cipher build or would that hurt too much by having the low might of the furyshapre/beguiler? (I would like to keep the stats the same between games)

    3. Boeroer

      Boeroer

      Hm... what could a Furyshaper/Beguiler look like in PoE?

      Base I guess:
      a) Barbarian with Enigma's Charm/Spirit Spiral/Munacra Arret/Ring of Changing Heart or
      b) Cipher with Outlander's Fury/Sanguine Plate
       

      As weapon I would choose Morning Star - just because in Deadfire I would also go with that (Willbreaker). First you can buy Crate's Remorse early from Vincent Dwellier in the Salty Mast (it's just an exceptional morning star but still good that early) and later fetch the Rose of Salthollow from Cliaban Rilag. It's a good weapon for a Barb because of the draining (which works with Carnage).

      So I guess I would pick the Barbarian and use Enigma's Charm etc.
      What would be really nice later in the game is to get the Executioner's Hood: it stacks with Threatening Presence (I hope) which would give you like two offensive auras: the first sickens enemies and the second one frightens which are cool passive debuffs to have which fit the theme (watch out for enemy ciphers with Psychic Backlash though!). Barbaric Yell/Shout would also be nice. 

    4. Krowseph

      Krowseph

      I'm thinking I would definitely want to start with Cipher in POE.  So it seems like my MC may be a little underpowered in the first game, essentially being a Cipher two hand user with lower might / damage and more just used for gaining focus and slinging spells at close range?

  2. Question on the Morningstar. I’m assuming you used Willbreaker? Do you have to avoid the DOT upgrade because it can interfere with the 100% damage on next attack? I am not familiar if DOTs can take precedence and consume the buff.
  3. Would this work with Tactician? With the battered mind upgrade you should be able to push out a large amount of interrupts.
  4. I am interested in this as I have always gravitated towards "debuffing" type builds. I know you are using a companion in your playthrough, but if using the MC what attributes would be considered priority? Is is worth it to place many points in might due to you having the morning star modal on most of the time and suffering -25% damage? In my opinion Int/Dex/Per should be priority or do you debuff fortitude so much that Per does not matter?
  5. In regards to active buffs not stacking, that means zealous endurance and gilded enmity (Goldpact) AR buffs don’t stack?
  6. Hmm, it seems like a Goldpact/shifter can be pretty sturdy in regards to armor rating with the various Druid buffs, bear form, gold enmity, and even stoic steel. Damage should be decent as you said, you can even add on the various storm spells to increase impact. Does Armor Rating eventually fall off in POTD? I imagine it loses its effectiveness past a certain point?
  7. I am trying to see if Unbroken/Shifter would work for one of my companions on POTD difficulty without getting torn apart in a few seconds. I am trying to build around high pen disengage attacks as well as Avenging storm from Heaven's Cacophony. I'm assuming the stat spread should be something like Boeroer's "Bat**** Crazy" build from pillars 1 (https://forums.obsidian.net/topic/83775-class-build-batsht-crazy-disabling-druid-tank/) Any suggestions on if this can work? What should I build around? Any must have items? Thanks!
  8. Alright so INT being the priority, probably followed by PEr since you have to hit and I’m assuming DEX/Might about equal.
  9. Not quite sure how the additive damage on Crits work....would it be worth it to go high might on that debonaire/cipher build or is it worth it to invest in other necessary states (PER/INT/DEX) Thanks!
  10. Ok sorry, I was going off a previous statement that pernicious cloud didn’t remove the effects. Was that a special case?
  11. For my own clarity as I know it was mentioned earlier, all damage sources including basic attacks and besides CC break charm/dominate?
  12. Has anyone figured out how to make Debonaire work efficiently? I know there was talk earlier in this thread about cohesion with cipher, wizard, or devoted, just wondering if anything else has been determined. I’m assuming the key is to have high damage abilities that are Friendly fire aoe? Any further weapons that have on Crit effects that would warrant a build around them? Debonaire/devoted with Amra, Oathbreakers, or karaboru and a cipher in the party? Debonaire/cipher with essence interrupter?
  13. Wouldn’t the elemental bolts upgrade on the Spearcaster overcome this? It adds +3% Damage as Burn, Corrode, Freeze and Shock. Is the sufficient to remove the penalty or am I misunderstanding?
  14. Question on a possible combination I am thinking about playing... would Arcane Archer / Devoted be any good? I am thinking of using he arbalest “spearcaster” so I get multiple bonuses for stacking Arcane. Does the weapons accuracy bonus impact the primary attack from the imbue abilities?
×
×
  • Create New...