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Everything posted by BijaT
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Maby if you built your monk wrong. I did 30-40dmg per hit end game and i hardly can see you get that with dual dagger (same speed) also acc was alot higher with fists. I tested a few 2h and a few of them came to same dmg numbers but thats 1hit vs 2hits and slow vs fast. You also coud turned your monk into a ranged char (not sure that ability will come back in deadfire tho).
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Well it´s mainly a way to hype up the game and have the fans entertained abit until release. If they don´t have it like a selling point in the last marketing push i hardly see a reason to wait with it. It will only make a few fans angry and won´t win them over any favors.
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A few notes: Holy radiance, sure like a main char it can do good vessel dmg with high might but most ppl don´t main a priest..so..80 dmg over 3sec is pritty good but alot of the hard monster aint vessels...and late game vessels have 200hp+ so not rly one shoting them now Iconic Projection, low frost line dmg, better to use for its heal Pillar of faith is decent damage but main part is CC so shoud save to CC instead of nuking. Shining beacon is a damage over time, most priests have pritty high int, with my priest it has 15sec duration. The damage woud be good if it was 6sec but... Cleansing flame (dmg vise) is a singel target dot..most times it jumps to a bad pick. Shoud mainly be used to remove iritating buffs or damaging Bosses (most other die to fast by other things..dot...) Storm of holy fire, yes good range but low damage so most late/end game monsters will only take 20-24dmg (nothing rly) Symbol of: Berath, dose 20-30 corrode dmg...sure most enemies maby only have 4-5armor...but it got no + accuracy so will do alot of half dmg...the dmg is so dam low... Skaen, even worse 20-30 piercing...more common armor for enemies..and hit deflect (need lot higher accuracy & no bonus from spell eothas 20-30 fire...still to low to mark anything magran same as eothas wael 20-30 frost...still to low... Low dmg aoe spells: 3 DoT spells: 2 Singel target spell 2 minor aoe spell 1 Vessel only 1 To compare, with my chanter with only singing dragon thrash he dose 29dmg/3sec*2 with lingering even if a enemy have 20 armor in burn/slash thats 11.6 dmg evry 3sec to pritty mutch evrything..about same ammount like most of those low damage aoe spells, my monk hit for 30-40 (per hit) at alot faster pase then divine mark and dose allmost similar damage. To add, later on you get a ability for monk (long pain) that let you use him like a ranged char (simply hit him a little to make 2 wounds) making him a crazy turret throwing punishment across the screen. To compare to my cipher (my second highest dmg dealer) Disintrigation(now we talking real dot) can oneshot most stuff..340 raw dmg over 22sec...Silent scream 50-70 raw singel target dmg + 40-50 raw aoe. amplified thrust (20 focus, easily 20-40focus per auto attack) 55-75 pierce dmg to 3 targets (jump) (allmost same dmg like cleansing flame and can be spammed easily high lev) and no dot... mid/late game i mainly used my priest for buffs/utility/cc even tho he got 22 might he simply dose no dmg compared to my other chars (well abit more then my tank). Not saying i did not use the damage spells but they was hardly the heavy hitting parts of my party. And without her utility/CC abilitys my real hitters woud die to fast.
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The problem i had with priest damage dealers (if i remmeber correctly) was theres only a few spell levels that had good hitting spells. Meenin you coud blast of your load in one-two battles or focus more on buffing and cast a offensive spell when the situation is perfect. While wizard had pritty decent offensive spells at all spell levels meeing they coud be offensive longer. Sure you can simply rest after evry other combat and have 4 priests blast ther load all battles but firstly running back to town that often (in PotD) is reallly boring. Wizard is also prob the best tank (when using all the spells) but guess why 90%+ did not use one? it´s lame to be running back to town...also in some situations it´s not that easy. The main strength with priest is ther diversability, beeing able to help the grp in whatever way is needed in the situation. That beeing a big AoE damage spell or healig or buffing.
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I wonder how meny scan through all the workers accounts now xD.
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Im kinda worried where the codes at, have not seen any last 4 days and 18 days left and 22 codes =S
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Looking abit fast on the vid i hardly belive it, he simply stand there and show slides, and no pics with good hiding spots for codes & nothin on shirt so...
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The websites bugs if you got it open for to long, simply refresh and reenter the codes and it will work
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What you linked was the pax pannel, they got added (2) 6 & 7 april
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Well if u look at all the links and dates for the current codes all have come out 2018. And evrything released 2018 have been looked on pritty mutch...some gameplay vids that have not rly been looked at evry frame (3ed party clips, like gamers). Have hard time all of them is hidden there..you can also see that alot of them was "released" pritty close to eatch other. My best guess is the last push of marketing will have alot of codes aswell as updates from the developers
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Has anyone checked the vid at gamespot? https://www.gamespot.com/videos/pillars-of-eternity-2-deadfire-lives-the-pirates-l/2300-6443530/ I tryed find anything but only kinda resemblemce was the obilisk at 10:08. But seems to simply be ribberish :/
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I hope they allow you to run unupdated verson of the game then and don´t build the updating system into the game itself. If i recall correctly this is how most of ther other games are so i hope it still will be but lets see... Then you can update whenever you want to =). Done this with some games and shoud had with PoE 1 but it totaly slipped my mind at the time.
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Do you guys belive they will bring out big patches after release? The main thing that got me stop playing the first game was when a system that one or more of my party members relied upon totaly changed and i woud have to scrap the character or accept a gimped character. I do realize that a expansion may throw the balance off and i do guess i have to accept that. I am however worried that the might/reslove change may lead to major patches after released if they don´t properly fix it in beta. I also hope the multi class feature won´t lead to needed major patches aswell... Otherwise it seems most basic systems are the same, most stats/abilitys/classes do similar things. I do realize the best way to go about this problem is simply wait a year or two before starting to play the game. Started play the first one first a few month after last expansion. Ppl may say that i will be done before the big patches roll out, but im often slow with these games and often play maby 1/4th, wait a few months then play another 1/4th etc and i do have a full time job and other stuff so even when i game i can´t dedicate that mutch time allways. The reason i am alright with this stuff for the most part in MMO´s and other games with similar mechanics is becuse the new patch prob made your gear worthless and let you respec fully (not beeing able to respec attribute point´s make the respec partly garbage).