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TheWeaver

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Everything posted by TheWeaver

  1. I'll send you my save as well. I have this on at least 3 items that I've noticed. * I have 53 points of BB's active, including one of the new ones -- Loaded Pockets. * I'm playing on PotD, scaling all, only up. * I've seen this happen with the Ezzali Bardatto fight and Beina (didn't replay the first one, but have a save right before the start of the second).
  2. This is with a new game started under the 3.0 patch. For the second time now I've just received a unique item which has all of the description, but no actual enchantments/abilities. The first time was after defeating Ezzali Bardatto. I received the Deltro's Cage Armor and Bardatto's Luxury, but of which were essentially worthless. They weren't enchanted and their sell value was greatly reduced (the armor was valued at 40 and the mace at 9). At the time I figured it might be some attempt to prevent players from completing the quest one way and then killing off the family. I was miffed, but figured OK, whatever. Just now however I defeated Beina and received the Nomad's Brigadine which is in the same state. No actual enchantments and minimal assigned value. I have no idea what is going on here since it appears to be somewhat random (I've done other encounters in between and received the expected rewards, in good shape). Happy to provide a save game and/or screenshots of the affected items.
  3. I thought I saw this one logged already, but my search-fu can't find it. Just had this happen in the Cavern of Xaur Tuk-Tuk. The chief is supposed to drop the Shimmer Scale shield, but when I killed him while under the effects of the bow he did not. Not a huge issue in this case as I tend not to use that shield, but obviously a bit problematic overall (going to have to watch the drops carefully and won't in many cases know what I'm missing). In case it matters the bow is not currently upgraded.
  4. Interestingly, Fassina did not have the extra phrase when I recruited her as a Loremaster.
  5. I have a new game (started yesterday) where my MC is a Troubadour/Beguiler. I just noticed that when I go to edit his chant the phrase "Dull the Edge and Blunt the Point" is listed as known. I never chose that phrase. I added Pallegina, Tekehu, and Konstanten, all as Chanter multi-classes and each of them has the phrase as well. All of them are still level 1 (I haven't trained them yet) and none of them have that phrase as their starting choice.
  6. Do we know yet if the new items will only be available in newly created games (as was the case with Essence Interrupter) or will anyone be able to pick them up?
  7. Jaget80 -- yes. I'm planning to multi-class Tekehu (because I love his special Druid powers). I understand that Vatnir can also be a Chanter though I haven't touched the DLC yet so I don't know if that's right or what level I could reasonably expect to get him.
  8. Interesting, I've just started what I'm calling my "Get the Band back together" run with a team of all Chanter multi's. Was thinking of having Fassina do 2nd line support/melee using conjured weapons. Not sure if that will work or not (PotD, upscaled). I still haven't quite decided between Troub/Trick and Troub/Beguiler for my main. One additional question (sorry for the thread-jack) -- I've seen a lot of Beckoner talk recently, but my limited testing with one is that it felt much worse than Troub. So... if you aren't trying to leverage the squishy nature of the summons (via Grave Calling or ally down buffs) does it get better? Is there something I'm missing?
  9. Jlee, hi Thanks for the update. Saw some posts from earlier releases, but wasn't sure if it was still a known issue or not.
  10. This is with a new game on the current patch. I did a respec on my lvl 6 Inquisitor (main character) and suddenly I have 2 level 1 fighter powers. Nothing seemed to removed, but these clearly don't belong on my character. I've attached a screen shot of the active effects. The knock down is also showing up on the quick bar. Let me know if you need the save game (I'll keep a copy before reverting back to pre-respec).
  11. In 1.2 I just obtained the Wahai Poraga. When I bring up the description screen, it appears to be corrupted in that it is not showing the actual stats/effects. Instead is shows the error: "SystemArgumentNullException: Argument cannot be null. Parameter name: key". I've attached a screenshot. -Weaver
  12. Has this been acknowledged as an issue? Because as of 1.2 it is still happening (my entire party has a permanent zealous focus buff from the Goldpact Knights on the second floor of the Hole). I'd rather not mod my game to get rid of this.
  13. I went to talk with Oron on the second floor of the hole and now my party has a perma-Zealous focus bonus (none of them are Paladins). Anyway, I know this has been reported in the past and just wanted to let you know that it is still happening. This is with version 1.2 on Steam.
  14. I've just started a run with a fury/ghost heart which seems like it will be both viable and fun. Put some points in INT to get the pet summon duration up a bit, configure the pet for damage (wolf + damage upgrades). Only annoying part so far is the lack of stickiness for the pet AI setting.
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