I tried to take screenshots of bugs I came along. None of them is really "game-breaking", so just in case you'd want to know and look into some of them.
"Binding Rope" belt from Caed Nua adventures has an effect called "Binding" which causes an attacker to be Stuck for a while, but in the combat log, it shows as *EffectError*. At least for me. I took the screenshot in a different language, so sorry about that, but rewrote the important part in English.
"Going Between" (the new cipher's ability) has a graphical effect which doesn't wear off after the end of the combat (in contrary to the actual, damage-reducing effect). Or at least it didn't wear off on the two occasions I tried it so far.
In the intro, you have visions about people burned at stake by the Inquisition, but the last one doesn't disappear (there is a puff of "smoke", but the vision stays).
Double-clicking on stats shows you which things make the final number, but I noticed my Edér's constitution is missing a point somewhere. I tried to look for a talent or an item, but didn't really find where did the additional Con point appear from.
Then one thing which is probably more of a suggestion: Mind Wave cipher's ability has a conical Area of Effect which in reality begins at enemy position, but the in-game tooltip shows it as if it would begin at yours.
But I guess it's because it's (probably?) the only ability which behaves this way.
Well, the latter would probably more likely fall in the "typo" category. Do I understand it right (as stated in the topic for reporting typos) that you no longer fix those? That'd be a shame, because there's still a few occasion when you are referred to as "lord" without corresponding "lady" (or "he" without "she") in FemaleText; "Okrun" being called "Odrun" in game\items, a batch of incorrect special characters, Maelstorm scroll promising corrosion damage when there is none, some grimoires which use Aloth's grimoire description (even though they never really belonged to him) or this occasion in which people utter lines from a completely different dialogue.
In any case, thank you for being that kind to read through and fix plenty of bugs even months after WM2's release. The Psychic Backlash bug has been quite bothersome during my last playthrough.