When Quest mode was first introduced, I imagined taking my Story mode party on break between scenarios to partake in side quests, or mini adventures to grind out more loot, further develop my characters, and learn more of the lore of the world. I was really disappointed when I discovered I had to maintain different characters in both modes. I understand why this is needed, in terms of when feats and bonuses are awarded, but I just don't understand the point of Quest mode. It's an endless dungeon, but where exactly is the "Quest"? What Is the point of grinding out to level 30? What is the point of maintaining different characters? There is no goal, there is no mission in Quest mode.. Why should I play quest mode?