I am incredibly annoyed at the soulbound weapons that where released. They just don't have enough kick to make them worth it.
The 10% proc on hit or crit for the soulbounds for there spell procs is not an adequate percentile to proc? look at grey sleeper (10% paralyze), redeemer (10% divine mark), nightshroud (10% blind), these procs go off way to slow and the targets get a save vs will/ fortitude ect even if they do it. The 10% figure is really misleading. Remember they only go off on a crit or hit so when you miss or graze they won't go off and then the target gets a save anyway. The chances of these spell abilities going of I reckon is more like 1 in every 20-25 times you attack with that weapon.
You are far better of concentrating on increasing dps on other non- soulbound weapons. Weapons that come with the +20% speed enchant fully upgraded with durgan and enchanting are best. The annihilation weapons (+50% crit) are good to.
I tried and tested the new soulbound dagger unlabored blade vs resolution and purgatory (fully enchanted ) on my rogue and the sabres are clearly in front. Very big noticeable difference. Because the sabres are a higher base damage eg around 25 range compared to the daggers 10 range all the enchantment modifiers are greatly enchanted as they are a percentage increase, therefore the sabres become capable of dishing out some serious damage.
Abydons hammer is ok, but not on par with fully enchanted tidefall or other good 2 handers. One of the hammers abilities the push also leaves your character fatigued (-10 accuracey) when used so I never use it. Stormcaller is great on a ranger.
Sooooooo disappointed and magic item selection in this game!