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Llyranor

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Everything posted by Llyranor

  1. See? Blank's desire to PnP is so great that he's willing to overlook the fact that I've purposely tried to get him murdered by killer tentacles.
  2. An open mind is like a fortress with its gates unbarred and unguarded.
  3. Are you saying Eldar is a raging alcoholic???
  4. I love you taks
  5. .... Don't ask
  6. http://fenghuang.youaremyfriend.com
  7. Oh, come on. I can't be the only one who wants to be Eldar.
  8. If you think no one will care, why bother breaking the NDA in the first place?
  9. I kept crashing any aircraft I got my hands on within seconds in the demo
  10. Hahahahahahhahahahahahahahahahahaahahahahahaha ... Ok. Ask yourself why you play games at all. Is it the safe environment through which to experience worlds through which you could not (or would not want to) in RL? Maybe you like saving the world or being a gangster, but you don't have to become a cop. Is it the ability to interact with such worlds, a notion unheard of in other mediums? What do CRPGs bring to the table? Worlds in which one can interact with, in which one can drive one's own narrative, get away from the real world. Some people like to live their own fantasies in games, and CRPGs can certainly accomplish that. You can be that big hunky pirate that all the chicks dig. It's the very concept of roleplaying. Sad? Is it? I don't completely disagree, though I don't appreciate CRPGs in the same manner as many others might. Take Oblivion. Unlike PnP, it allows you 'complete' 'freedom' to do whatever you want whenever you want at your own leisure. Go jump in a lake, go pick some flowers. Some people like that, it's soothing. I'm not an Oblivion fan, and I don't like sandbox games that much, but I can certainly understand, appreciate and respect that. Why do *I* play CRPGs? I play it for the concept of interactive storytelling. Why wouldn't I rather read a book? Because I'm not a passive bystander. Interactivity allows for much greater involvement when done right. Few games have managed to really do it *right*, but that has more to do with the relative immaturity of the industry than it has with the medium itself. Despite PST's many flaws, I was able to identify with TNO in much greater ways than I probably would have had it just been a novel. Why wouldn't I rather go play PnP? Because Eldar hates us. That, and it doesn't allow for the same form of structure storytelling. Imagine a DM trying to convey the message from PST to his/her players. Could work, but very limited audience. That being said, I don't find the current conventional gameplay too compelling. That is more a design issue than a CRPG issue. Too much dumbing down, too much catering to the common denominator. A proper CRPG combat system can provide unsurpassed tactical depth. Don't even try to pull that RTS BS if you're going to talk about shallow gameplay. The question, then, is why do *you* play CRPGs? Managing stats? Or interacting with the world? Managing stats is a means to an end. When you turn it into an end in and of itself, that's when you start asking yourself existential questions? *Why* exactly did I spend 2000 hrs just to bring my char to lvl 60? :( As for the RL analogy, do you solve murders in RL? Do you go out to sea on great adventures? Your 'why aren't I being productive?????' applies to all non-productive activities. It has nothing to do with CRPGs. If you find your life lacking, it's not because of CRPGs. Go out there and do something. Don't think the loser who spends 80 hrs a week on WoW isn't sad. But that's the person's problem, not the game itself (why am I defending WoW????). Moderation is key. Balance, in all things.
  11. ........ Tell me more about this laser mouse.
  12. I want to be Eldar when I grow up.
  13. PEOPLE LIKE HAIKOTU
  14. Hmm, maybe I'll give it a try, after Knights of Lodis.
  15. Is it similar to Nocturne, then, given them being of the same series?
  16. I still wonder how Japan will react to the PS3's size.
  17. So, standard turn-based stuff (haven't actually played Bard's Tale)? Anything 'unique' about the combat system? How is it compared to Persona?
  18. How's the gameplay for that one?
  19. I'm pretty skeptical about how much Japan cares about the two Mistwalker titles. Though, nothing new about them was really shown at E3. Also, isn't Tri-Ace (Star Ocean, Valkyrie Profile) making something being published by Microsoft?
  20. First three months is way too optimistic. Sony's going to rake in as much as they can from all those desperate parents whose spoiled kids want one at Xmas with Genji2.
  21. [Japan's biggest game publication] Famitsu revealed the reader's most wanted next generation game titles at E3. 1. The Legend of Zelda: Twilight Princess (Wii, Nintendo) 2. Final Fantasy XIII (PS3, Square Enix) 3. Metal Gear Solid 4: Guns of the Patriots (PS3, Konami) 4. Dragon Quest Swords: The Masked Queen & The Tower of Mirrors (Wii, Square Enix) 5. Super Smash Bros. Brawl (Wii, Nintendo) 6. Super Mario Galaxy (Wii, Nintendo) 7. Final Fantasy III (NDS, Square Enix) 8. Monster Hunter 3 (PS3, Capcom) 9. Biohazard (Wii, Capcom) 10. Halo 3 (Xbox 360, Bungie) Which console are you most interested at E3?
  22. .... oh, it had sound. Didn't notice I had shut it down.
  23. 16x bigger than *that* map specifically? Did they actually say that? Because, relatively, that one doesn't look too big.
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