So, I bought the game when it launched, but I've had zero time to play it until recently.
There are 2 character archetypes I am interested in:
An agile monk, who forsakes weapons, using dodging, parrying, and skill to win, over broad constitution and soak.
A dashing corsair, renown for her fencing ability, and her quick witted tongue. This particular archetype includes the parry/riposte dueling style (one rapier or saber, and no shield). I have read that Rogues have Riposte as a skill, but that it is terrible. Is a chanter perhaps? or another class better suited toward this concept?
I played through the intro as a monk, but realized that a lot of the monk guides seemed to toss out all care for RP dialogue options. I don't really like this approach as, well I don't get a lot of time, so the chances of me replaying the game are negligable, at least for quite a long time. So basically I am looking for a build for either a monk, or a rogue. That still satisfies dialogue checks to keep RP interesting. I am looking to do it with characters met in the world (checking the option to build them myself is allowed however, I will not be making adventurers at the tavern.)
I had a stat spread of something (i'm out at the moment.) close to 18 str. Something con. 16 dex, 16 perception, something int, and 16 resolve.
I seem to remember con and int being rather low. At any rate, I was curious as to whether a build of either of those archetypes would be able to do well in Hard difficulty. I don't particularily like dropping stats that low, but it seems to meet a lot of the dialogue checks I need to for the desired social impact in RP, and/or the deflection stat for parrying. Is a monk with lower con, and higher resolve, awful? Same question in regards to the pirate theme.
Also, do resolve dialogue options always make you into a brute? I would much rather a sarcastic/dashing approach, say Dread Pirate Roberts, than an abusive its my way or the high way! type.
I doubt it needs to be stated, but I have no interest in playing a ranged rogue. A sword in one hand, and a pistol in the other is a possibility, but it needs to be a rapier, or a saber.
I am sorry if this post comes across rather convoluted, I am in a bit of a hurry and wanted to give people time to respond by the time I get to play!