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Rooksx

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Everything posted by Rooksx

  1. The problem with implementing meaningful multiclassing is that it's difficult to balance. A lot of those BG and NWN multiclass builds were seriously overpowered.
  2. Have uploaded my saved game and output log file to google. https://drive.google.com/folderview?id=0B9BI05jyrINYUDBDOGJqMTJrWlk&usp=sharing
  3. Just to report this bug properly: The game is crashing when fast travelling on the world map. The sceen goes black and the mouse cursor changes between different icons but the area does not load and there is no loading screen. This crash does not happen when moving between areas in Defiance Bay but consistently occurs when travelling between other areas, seemingly regardless of destination. This problem seems to have emerged from nowhere; I've been running the 3.0 beta patch since it was released and haven't had this issue. But today it just started occurring so the game is basically unplayable without using the console commands.
  4. No solution but this has suddenly started happening to me too (Patch 3.0 beta). Trying to leave from Caed Nua and it's happening regardless of where I try to go. I did a Steam "verify local files" but that didn't help.
  5. Some Chanter changes I've noticed: Phrases have been significantly shortened, to the point where a 1, 1, 3 chant can complete 5 phrases fairly quickly. The Dragon Thrashed phrase's base damage has been increased to 50 for each type. There's no change to the Seven Nights She Waited Level 5 invocation however, which does a lot of damage. Put all of the above together and these changes may be overpowered. I understand that the amount of time it took to complete phrases made high-level phrases and invocations less useful but if you can complete phrases a lot faster, surely invocations need to be nerfed. Would be good if a full list of the Chanter changes was provided.
  6. This happened to me too. IEmod has a Jump console command that moves selected characters to your mouse location.
  7. Well this is interesting. I went back to Galvino's lab to complete the "Fisherman's Penance" quest and there was the Devil of Caroc. I used the "AddtoParty" console command and was able to add her back into my party, but with no items except for her special armour. The "Findcharacter" console command did not produce anything when she originally disappeared in Stalwart but it did work once I was in the same area as her. Maybe this could be a solution to the missing companion problem - go back to where they were originally recruited.
  8. I got hit by this bug and lost the Devil of Caroc (who was in my party) and Sagani (who wasn't), plus some items. This is such a bad bug that it really should be fixed long before White March P2 comes out. Should using IEMod to switch the autosaves to trigger before changing area help reduce the chance of this happening again? Plus making proper saves as well.
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