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Portrait

Initiates
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  1. Turn based is great, although with pillars of eternity, it's a success with the real-time combat they implemented, the way I see it, it fits.
  2. I'd go with a wizard, you can't get to choose what specific spells a druid can have, and I don't really use much of the druid spells. Confusion for a wizard is a good dis-abler.
  3. There shouldn't be an issue with the stats you posted, if you want to boost your cipher then boost his major stats "intellect & might".
  4. So I bought the game on steam and played through 12 hours or so, and the first major bug that flashes like a hollowborn diamond is the movements of companions and it's clear and non-deniable there's some major path-finding issues, it really sucks the fun out of the game and doesn't bring any "nostalagic" factor if it was the case. I can't imagine the whole game I'll be playing with companions bundled with path-finding bugs. Which implies this isn't a small one. And it should be fixed. Proof of Concept: Try to get your cipher/wizard/druid to get to the back line where there's a tank just behind him and he would get stuck dramatically! I mean isn't there a code that says: Hey Ai companion if you're stuck, then just use the left or the right to turn around whatever object to get to the destination. I think in theory this should be easy for experienced developers!
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