Hey guys n girls and everyone else,
i just wanted to share my Monk-Companion Build and ask for some Feedback/Diskussion, since i thought this is the right thread.
I play on PotD and my Party setup is Eder(Full S&B Tank) Durance (S&B offtank+Healing) Monk(Offtank/DPS) Ranged Rogue(Main/Full DPS) Grieving Mother (Ranged Cipher) Kana (Ranged Buffs) im currently level 10 and at the end of the 2nd Chapter.
My Monk is a Moon Godlike with the following Attribute Spread: 16 12 10 18 4 18 (I would go 18 might/10 con, if i where to rearrange his stats)
He is mainly uses his basic attacks (Fists - Vulnarable Attack, Savage Attack, Two Weapon Fighting) with turning wheel and the ocasionally Swit Strike Spam.
He seem to do very well and it looks like he isnt suffering too much from the lowish dexterity and is dishing out some very reliable damage while beeing able to hold himself dently well (moon godlike *wink wink*)
I havnt tested it reliably, but i think he is still attacking faster or at least nearly as fast as my full min maxed cloth wearing ranged rogue with Persistence (Hunting Bow), even with his -30% recovery time leather armor ...
Keep in mind, that he is designed to be as least micromanagement intense as possible, thus not using a lot of active abilitys.
I think monk offers a lot of build flexebility in regards to how you spend your attributes according to what you want your monk to accomplish ...
Maybe some of you want to share your builds for some disucussion about it? Also, take a look at this if you also think that we need a little more information about the wound mechanics: http://forums.obsidian.net/topic/77166-monk-wound-duration/?do=findComment&comment=1668224