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kiza

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About kiza

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  1. I was wondering about the exakt same thing. Came here after searching for a thing I might have missed. I retrieved the notes but Dunstan only takes them with above comment and Clyver has no more dialog. Dunstan even comments that he disagrees with the plan so I hoped there was a way of destroying the research notes.
  2. Addition to the previous post. Graphics glitch also happens if I click on the + to level up, but cancel the process. Also, various other parts, apart from just the portrait, look strange in different ways, if the problem is triggered. Journal is darkened: https://kiza.eu/media/stuff/poe_levelup3.jpg Level up interface: https://kiza.eu/media/stuff/poe_levelup4.jpg
  3. Hi, I have the following glitches/effects with the linux version. Everytime I level up a character the portrait icon becomes extremly lowres/blurry. I couldn't upload the images, always received an error "This upload failed", so I put them on my own site. See: https://kiza.eu/media/stuff/poe_levelup.jpg If that happens the main menu looks like this: https://kiza.eu/media/stuff/poe_levelup_2.jpg The effect is 100% reproducible, saving, restarting the game and loading the save fixes everything. Creating a new character has the same problem. The chosen portrait is very blurry: https://kiza.eu/media/stuff/poe_newchar.jpg If the game starts that character portrait is also blurry. Once again, saving and restarting fixes it. This may be impossible to debug (I'm quite away of that , but here are relevant system infos anyway: Radeon 8670D (it's an integrated one in the CPU AMD A10-6700) It's a Debian 8 (Jessie) with everything updated and the open source radeon driver (_not_ fglrx). So software versions should be around the latest version of most packages. Probably what Ubuntu 14.10 has. Game version is 1.0 from GOG.
  4. I've created a .desktop file for this. Posted in another thread, but it seems I must wait for someone to approve the post. Since it was asked directly here and maybe it is useful for someone else: [Desktop Entry] Version=1.0 Type=Application Name=Pillars of Eternity Comment= Exec="/path/to/Pillars of Eternity/start.sh" Terminal=false Categories=Game; Icon=/path/to/Pillars of Eternity/game/PillarsOfEternity.png Edit Exec and Icon accordingly, save to $HOME/.local/share/applications/pillars_of_eternity.desktop Will show up in XFCE menu games (and probably any other desktop environment, too)
  5. Not sure what readme you are referring to, the gog package does not contain one. As for not able to save games: is the install directory writeable to your user? Or did you unpack it somewhere while being root? I just unpacked the gog tar.gz to "$HOME/games/Pillars of Eternity/". Works just fine. Integration in the games menu. You didn't tell what desktop environment you have, but this probably works just fine. I've created a .desktop file: [Desktop Entry] Version=1.0 Type=Application Name=Pillars of Eternity Comment= Exec="/home/kiza/games/Pillars of Eternity/start.sh" Terminal=false Categories=Game; Icon=/home/kiza/games/Pillars of Eternity/game/PillarsOfEternity.png Cut&paste, change the paths of Exec and Icon accordingly and save the file under $HOME/.local/share/application/pillars_of_eternity.desktop Should turn up in the game menu.
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