Jump to content

Blarghagh

Members
  • Posts

    2741
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by Blarghagh

  1. Wow this thread is long. New one upcoming.
  2. A new thread about the upcoming Star Wars movie! I'll just leave this here again:
  3. Thread is long in the lightsaber. New thread coming up.
  4. Welcome back to another thread about television things. What's on TV these days and does it have too many superheroes in it? Will there ever be another good Star Trek show? Do we care too much about entertainment and will our society crumble like that of the ancient romans? Last brain-melted box-watchers:
  5. Closed for length. New part coming up!
  6. Welcome back once again to another installment of the thread for narcissists - don't you even dare deny it, we all know why we come to this thread! It's all about you for the duration of however long it takes to read your post! Last narcissists:
  7. Closed for length. New part coming up.
  8. Didn't they handwave that by saying something like they blocked the hyperspace route? Still doesn't make sense, though.
  9. That movie is bad enough without having to completely make up extra reasons to hate it, teknoman2.
  10. Indeed, let's hope they don't overpromise this weekend and BlizzCon and then we should be okay. When was the last time a WoW addon delivered exactly as promised before? Honestly when it comes to adding features to WoW Blizzard should really rethink their communication strategy. First they talk about all the nice ideas they're having and tell us about all about upcoming features and then... they get quietly whisked away to the same dark place where the Warcraft adventure and Titan lie. I still remember being stoked about the Path of the Titans or Archeology and look what we got in Cata. Another Glyhp-Tier and the most boring time-sink since fishing. That's true, Warlords of Draenor was just worse about it. Most of the time it's been experimental features that get cut. Like Path of the Titans or how Wrath of the Lich King still has "aerial combat" on its features list on the box. There have been zones and raids cut before too, but not quite as often (although WoW history nerds might remember Blizzard saying Outland was going to be in the vanilla game launch). Warlords just promised and removed a lot more. The new capital cities, the chronal spire, the Farahlon zone and the Ogre Island, the fungal whale world boss and the small Zangarmarsh mini-zone that it was in, more customizable Garrison that you could place in every zone, Gorgrond's Grimrail transportation system, the entire Shattrath raid tier, Gorehowl as a Legendary Weapon, they changed the final boss which they said was Grom Hellscream and is now Archimonde, Trial of the Gladiator for PvP endgame, Class Accessoires, a bunch of storylines were dropped, and hell, it was even supposed to have that bloody dance studio they've been promising since Wrath. And then the Warlords website also claimed "new battlegrounds and scenarios" and neither of those made it in. Looking at the wall of text that became as I was summing it up, it just solidifies my belief that something went horribly wrong during development. The expansion they wanted to make sounds amazing.
  11. It's the story of WarCraft 1 but with a backdrop of "corrupted savages". So it's a little bit of both. Also, have you played StarCraft II's campaign? The Zerg are good guys now. (Seriously, **** you and your redemption fetish, Blizzard.)
  12. Sorry Malc. I started with Orcs & Humans at release, so 21 years. Which probably explains why I can't leave WoW behind. This is probably why Durotan is looking like the lead orc. He was against this stuff from the start.
  13. If that scares you, try this on for size: I've been playing WarCraft games since I was six years old.
  14. I believe that's the idea, and I would love to see an Arthas movie, but let's not get ahead of ourselves. If it makes you feel any better, if they make a second one it'll end with the Orcs getting their faces murdered and put into concentration camps.
  15. Yep, it's the orcs being corrupted, Medivh opening the portal and the orcs coming in to murder Stormwind's face.
  16. How to fix the WarCraft movie!
  17. It was originally slated for December 18, but then Star Wars' release date was placed and Legendary flinched.
  18. It's real. Directed by Duncan Jones, who made Moon and Source Code (and used to be named Zowie Bowie).
  19. Cutting their losses is what I assume. They said something in an interview about how they hired a bunch of new people but they had to scrap stuff those people did because it wasn't up to snuff and they hadn't properly trained those people. That makes sense, especially considering some of the environments they showed at the BlizzCon when they announced WoD look very different. Focusing on the next expansion to prevent another disaster would be a smart move. I'm also hoping that's what they did, because it means Legion will have more content. Also bleh, I suddenly stopped thinking about getting a virtual ticket for BlizzCon.
  20. I hope they add everything they promise, yes. I don't feel like Blizzard "lied" about WoD though. "Lying" implies that Blizzard knew all these things they announced weren't going to be in the game, that they had zero intention of putting those things in. But there's an unfinished inside of Karabor, there's production art of the missing Fungal Whale World Boss, there's animated sequences from raids that were in the beta but were never finished and never made it live. I always find it interesting when people infer a developers intention based on their own feelings of disappointment. I find it highly unlikely that Blizzard intentionally cut all of this stuff out to **** the players. It's much more likely that something went terribly wrong during production and this is the best they could deliver. If it was any other game, Blizz likely would have delayed it even longer or even canned the entire thing. But this is an MMO that lives or dies on how much content they put out, and we already had 14 months of Siege of Orgrimmar. If Warlords hadn't come out when it did, I assume the game would be in an even worse place.
  21. Makes sense. The sub numbers have started coloring literally all the feedback and discussion about the game while at the same time not really being indicative of anything - we get a snapshot every 3 months, with no info on turnover or anything. Very limited information. Reporting losses in such a way when it's just a negative number is just bad PR when the shareholders (the audience of the quarterly conference) just want to know about money. Despite the massive drop in subs WoD was a huge success in that department with record breaking box sales, increased popularity of the in-game store and of course the token. As for homogenization, I think Legion and artifacts might actually help in that regard. People keep saying "bah it ruins the fantasy that all pallies have the ashbringer" Sure, in the open world you have a decent probability of running into people with the same weapon, but with all 38 specs having a unique weapon with a bunch of skins and the claim that the big focus of this expansion is class identity? I feel like the classes will be more different from each other now and what are the odds of being in a raid with a bunch of the same class, same spec and same weapon skin? Add in the fact that you can still transmog the damn thing... I highly doubt you'll see a lot of your own weapon unless you're walking around in a capital city, and even less in the actual effective grouping content that is the meat of the game. To be fair, I can't remember the last time I looked at another player's model enough to even notice what weapon they were carrying. It's not like it tells you anything, what with transmog being a thing.
  22. Yeah that's why I wouldn't really have mentioned it - at some point you're going to be left with a core base for a game like this (and to be fair, a core base of 5 million players is nothing to sneeze at). A lot of my friends have also been coming back in the last couple of weeks for some reason. As for the toxicity in pick up grouping, I honestly rarely run into toxic groups. I've run into dumb players, but very rarely toxic players. In fact, most of the times I run LFR maybe 1-2 people even use the chat, at most - it's mostly a quiet affair. I notice it's my North American friends who complain most about all their random groups being awful jerks. Anecdotal evidence, obviously, but eh.
  23. Looks like WoW's subscriber losses have stabilized somewhat (last two quarters they lost 2.9 million and 1.5 million respectively, they only lost 100k this quarter). I wouldn't really mention it, if not for the fact that I want to vent about how stupid the WoW community is. The amount of people claiming that it only stabilized because many people are playing for free now and Blizzard is still losing paying customers is too damn high. They don't understand how the WoW Token works. You buy game-time tokens for gold, yes, so technically you don't pay. But the token you buy has been bought for real money by someone else. Subbing to WoW via tokens makes Blizzard 1.5 times the money...
  24. The post she's responding to is great too. "They don't understand" and "it's intentional" at the same time? Listen pal, this isn't Schrödinger. They either do know what they're doing or they don't know what they're doing. You can't have it both ways.
  25. I'd say he's more Wheatley than GLaDOS.
×
×
  • Create New...