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Jhelzei

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About Jhelzei

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  1. The problem is, I'm trying to avoid exploiting the AI with cheesy tactics. So, yes, I could do that, but it would ruin my immersion, such as it is.
  2. OK, so I've arrived at Raedric's throne room with the intent of slagging off his sorry butt. However, looking at his retinue, I've realized that I'm seriously outgunned. Is it possible to agree to go kill his cousin, but come back later to waste Raedric? I could just walk away from the throne room, power up, and come back later to kill him. But that seems so...unrealistic. It seems better from a story telling perspective to agree to kill Kolsc (sp?), instead of wandering into the throne room and saying "Oops, sorry guys, I'll just let myself out the front door." So is it possible to do this, or will I be irrevocably locked in to killing Kolsc?
  3. After thinking about this a bit, it does seem like the sellswords are the culprit. I assume like D&D 3.5 they're most dangerous when flanking. If I have the target of their affections face them, does that mitigate the threat? Speaking of positioning, does PoE have something like Pathfinder's 5-foot step? I have heard that it does not, and even the slightest movement will trigger an attack of opportunity. For handling Paladins I had one of my tanks switch from sword and board to a slightly enchanted estoc. It seems to be doing a fair bit more damage to the Paladins, albeit rather slowly. Aloth has Necrotic Lance, but I haven't found it to be a great equalizer on the battlefield. It does do respectable damage.At one point he had a spell that resembles Agannazer's Scorcher from D&D, but instead of frying everything in a straight line it seemed to have an oval area of effect. It did huge damage, but I was having problems keeping my own party out of the line of fire. Which is one reason I got Necrotic Lance - I hate AoE spells.
  4. Level 4 for both tanks in the party. I have noticed Paladins of Berath in the melees, but I had been blaming the priests. I haven't noticed rogues, unless "Sellswords" are rogues. Is it a paladin ability that's draining my tanks?
  5. So I'm working my way thru Raedric's keep, and I'll be fighting a mob, and suddenly I'll notice that one of my tanks has near 0 hit points (or endurance?) when before s/he was nearly at max health. This usually seems to happen when fighting spellcasters, so I assume it's a spell. I've checked the combat log, but I can't seem to identify what's causing it. What is this and how do I guard against it? Or do I have no choice but to leave my nice chokepoint by the door and blitz all the spellcasters?
  6. My level 4 Aedyran knight just enchanted a fine sword with flame lash to help put down shadows. However, from what I've read of the weapon elemental damage mechanics, it doesn't really matter what kind of element you add to the weapon. With elemental it appears that normal damage is calculated with normal DR first (pierce/slash/bludgeon), than a flat 25% of elemental damage is added to that damage. For example, against a shadow with a slash DR of 8, if I score a 'normal' hit of 20 damage, that leaves 12 points of slash damage. A flat 25% of fire damage for Flame Lash would be added to that amount (3 points in my example), for a total of 15 points. Fire DR doesn't seem to matter for this calculation, so it might as well be cold or shock damage. TL; DR Does the *type* of elemental weapon damage even matter?
  7. Found an unpleasant workaround. Installing PoE in WINE and running the game in a window seems to be the only way to get it to run on my main monitor. Getting there was a pain. Every time I change the graphics settings in the Windows version of the game, it crashes. However, next time I start the game, it opens with the properly selected graphical option. With the Linux version, I can't even run it in a window. However, this also gets around the annoying Linux bug where the camera centers in the lower-left hand corner of the map after area transitions. That said, I'm enjoying the heck out of the game.
  8. What, no mention of Fallout New Vegas? Hopefully when Fallout 4 gets released, Obsidian will also do a followup. Nothing quite like scavenging my way through the Wasteland, vaporizing deathclaws from afar with my scoped laser rifle.
  9. That's not going to cut the mustard, though I think I saw someone post they were running on Intel HD 4000. It is a mystery to me why an isometric RPG with 2D backgrounds has such steep requirements, but I'm quite enjoying it nonetheless. Look here: https://eternity.obsidian.net/buy then click on System Requirements.
  10. When I first started the game on my PC (see specs below), PoE started correctly on my main monitor at 1920x1080. However, subsequent runs have resulted in the game running at the wrong resolution on my secondary monitor (actually, a 720p TV.) The TV is positioned on the left side of my desktop, and the 1080p monitor is on the right hand side. The TV displays the lower left quadrant of what appears to be 1080p resolution. The mouse also doesn't appear to be properly calibrated to the screen, though I can tell which button the game thinks the mouse is over by the glow around the button. I *can* go into display properties and completely disable the TV in Display Configuration and have the game display properly on my monitor, but that's a hassle if I just want to run a game. Specs: OS: Kubuntu 15.04 x64 (KDE 5 Plasma Desktop) CPU: i5-3570K @ stock speed GPU: XFX Radeon 5750 1GB (w/ fglrx driver supplied by Ubuntu repository) Motherboard: Asus P8Z77V LK RAM: 16GB DDR3-1600 Hard drive: WD 500GB Green Monitor: Viewsonic VA2446 24" 1920x1080 TV: LG 32" 720p
  11. Thank you, thank you, thank you. I recently reinstalled KOTOR2, and I was having exactly the same problem as the OP. Adding "Disable Vertex Buffer Objects=1" in the Graphics section of the .ini file resolved the issue for me. It only took me 3 hours to find a fix, bah. Google wasn't much help. PS Thanks, Obsidian, for the wonderful KOTOR2 and the equally entertaining New Vegas...
  12. No, it doesn't directly. While a 4:3 resolution *will* appear on your screen, you'll end up with black bars on the left and right sides of your screen. Annoying, but playable. I have the same problem with my 1280x800 laptop. Good luck.
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