Jump to content

Darth Blivion

Members
  • Posts

    217
  • Joined

  • Last visited

Posts posted by Darth Blivion

  1. And it was Sadow that brought back the Dark Jedi (Sith) from their long exile outside the Republic. Revan merely took the brotherhood's teachings and somehow declared himself their leader - he didn't necesarily bring back the Sith, they were already there.

  2. Liked the story - I appreciate the effort Obsidian put in.

     

    I liked Kreia.

     

    I liked the influence system but it needs improvements. It felt great when you manipulated Atton into giving in to the dark side; lousy when your party members reacted according to their original alignments rather than their new ones.

     

    Although realistically, a lightside character wouldn't completely abandon their compassion even if they turned - they wouldn't be human if they were not assailed by their conscience.

     

    So I considered it realistic that Brianna didn't pretend to have no qualms killing innocents.But then again you shouldn't lose influence with her if you admonish her and there should have been a gradual change in principles from her as the game progressed.

  3. I know this isn't a popular choice and might be a little off-topic, but why deal in D&D when there's real-time? There is a strategic element to D&D that a lot of people admire, but that depends on where you want to impliment strategy in combat. In real time the strategy lies in the actual choice of weapons and the actual approach you take to eliminating an opponent. Also, attribute, feat and skill allocations remain unchanged in a real time system.

     

    I simply get tired of seeing - mostly in RPG's - where the opponents stand right in front of you (without using the environment for cover) even though they are (for instance) using ranged weapons against, your melee weapons in close quaters.

     

    I find that D&D sort off eliminates the need for good combat AI in both party and enemy npc's, such that even with better animations, the scenario is still the same.

  4. It's a very limited franchise.

     

    True. But everytime the writers stray from the Sith we get half-assed series like the Vong wars (the Vong - barbaric, masochistic aliens with organic technology? Come on! they could have come up with better) or the dark nest series with its Killiks (Yeah! Large sentient insects with a "hive" mind - Insects, says it all).

     

    The best of Star Wars usually involves Sith and Imperials, because they fit in with what GL built. As long as there are Jedi they'll always be Sith.

  5. Revan is pretty overrated, he isn't even the most powerful force adept of his time.

     

    I didn't vote, but I'm considering option 3.

    Actually, there may be some truth in that. It can be argued Darth Nihilus was the most powerful force user of his time, despite being an utter pansy when it came to fighting him.

     

    Even without Nihilus, Nomi Sunrider and Exar Kun both could have been more powerful than Revan. I think a lot of people (including Obsidian devs) tend to blow Revan's power out of proportions. If you go back to K1, Revan is powerful, but isn't the uber force-god many make him out to be.

     

    Also, the Exile could well be stronger than Revan.

  6. Well, for one, KOTOR didn't have hanharr,goto, or kreia.

    A big plus.

     

    Hanharr - yes.

     

    G0T0 - yes.

     

    Kreia - no. Kreia is a great character. She may be an annoying, manipulative old hag, but she's still one of them most wonderfully developed characters I've seen in a computer game in a long time.

     

    Yeah... so great that they almost forgot about the Exile and his role.

    Kinda sucks not beeing the main character in an RPG.

     

    You could choose to leave Kreia on the ship the entire game. She doesn't come close to being the main character, however she happens to be the deepest NPC in the series.

  7. In Kotor 2 the Sith from Korriban are all but destroyed, the ones that remain are from Malachore and don't know anything about the star forge. It must be said that these three Sith Lords would probably be powerful enough to control the star forge (if it exists when you set Revan to DS), but they don't know anything about it, as they were not affiliated with Malak or Revan.

  8. Destroying the Jedi top conceal his movements would not be very smart. It would raise the question and suspicion of the other Jedi on why their comrades suddenly died.

     

    Yes, but his movements would remain undetected. The Jedi wouldn't be eager to investigate dead worlds for fear of attack, and there ability to manipulate the force in tracking him would be lessened. May it be that perhaps he may have had dealings with the unkown threat? Otherwise why the forrays outside the outer rim? I'm probably overreading this, but it was interesting to me at the time, on finding this insight.

  9. You do remember instances where she complimented you, right? Don't kill Kumas (the stranded Mandalorian) by pressing the button. You don't need to do that to get dark side points there. I hate the beggar on Nar Shadaa scene and also dantooine after you've killed the Jedi masters. Otherwise, I like that we can agree on my intentions to use the party as pawns to achieve victory, persecute the refugees etc etc

  10. Dark Side. There is a subtely to K2's dark side that just appeals to me. Turning Atton by making him believe the Jedi he killed didn't love him, but instead wanted him to turn away from the force to save Jedi from him. Getting rid of the Onderonian captains through persuasion. The many coversations with Kreia about using your crew mates to achieve your goals.

     

    Your conversations with Hanharr about how he's weakend and enslaved by the code of his people, and breaking him with your words - making him turn away from his beliefs. Dark sided characters can still make smart options and that's cool.

     

    Hanharr is my favourite character in kotor next to the Exile, Kreia and Visas. If he'd been designed to speak english, he'd get more recognition as a deep character.

  11. Did anyone know there was more to Nihilus than sucking the life off of planets? He was destroying Jedi for another reason as well: he wanted to keep his movements in a certain sector of the galaxy undetected. Whether it was for a purpose beyond, feeding his hunger is a question that we know (i.e. that's all the reason), or maybe one we will find out in the next game. I hadn't uncovered this until recently.

  12. why can't the darkside be controlled? grey jedi do it all the time, and even if you're not jedi (i mean force-sensitive) you have to go through that as well, always. being good or evil isn't about the force, it's about who you are. the universe is so that things must have an opposite, there is no light without dark, as there'd be no sith without the jedi, walking the grey path is facing that truth, facing that hoping to forever be in the light is actually making room for the dark. the old jedi order standed in the way of growth for the Republic, in doing so they made it weak, no matter what the price this was a threat to be ended, so that the Republic may start taking its own challenges, solving its own problems, test its forces in battle. if there'd been a jedi to settle things on the planets destroyed by the sith, there wouldn't be the need for the Republic to get up and work on it using its own resources and stabilizing new trade routes. this need not sound like a pro-war way to think, but as a means to get self-sufficient and ready for self-defense. in any event i don't think we're gonna see the Exile, or Revan, for some time. the Republic and the mandalorians still need time to grow, and there may be other offsprings of the jcwar as Kavar suggested, also the new jedi order has still to be born.

     

    I agree with you about the stagnation of the Jedi, but that was only part of the problem. Unlike the Exile, Revan didn't walk away but instead decided to make the Jedi understand his way, using the most brutish (IMO) archetypically villainous method, physical force/war. There were other options open to him, but falling to the dark side blinded him.

     

    It also served to make the Jedi cling more strongly to their flawed code and councils, the war made them more stubborn and less open to new suggestions. Both sides were at fault, but Revan was the most responsible for the Republic's weakened state in Kotor 2.

×
×
  • Create New...