sage2
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b4 appears to fix the gul vomit perma health issue. My tank paladin's health just dropped 300 pts, and looks much more proportional.
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We think we have fixed the gul permanent health increases. They were related to the gul's "vomit blood" ability. The fix should also retroactively fix saved games with this problem. Once it drops tomorrow, can you let us know if it fixes the problem on your saved games?
Outstanding. I will check tomorrow.
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Thanks for sending this - appreciate it. I've sent this along to QA and they can verify all of these are still open. We'll see what we can do for 1.05. Thank you!
The perma-health increase is particularly bad, and should have been fixed with the other permanent stat increases in 1.03. Can you please try to address it in 1.04?
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The bug which increases Health after fighting Guls really really really needs to be fixed, and fixed retroactively. My tanky characters will see a permanent boost of 100+ health every time they fight Guls. It's getting silly.
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If they're not going to get the final patch out tomorrow, it would be most excellent if they could make use of the Steam 'beta' update functionality to get it out for brave souls a bit early.
Patch Notes: 1.04
in Pillars of Eternity Support Blog
A blog by Darren Monahan in General
Posted
Did... amplified thrust just break? It's suddenly doing no damage, and when you click on the line in the combat dialog, the tool tip for the calculation shows up blank.
Edit: Yes, it looks like amplified thrust has broken completely. It was not broken with any of the previous betas.
Edit: Now I just don't know. Seems like it's working normally sometime. I'll see if I can figure this out.