I'm kind of torn on this because I want both! I want a large variety of weapons and I want them all the behave differently ha ha. However I understand that from a developement point of view that would be a nightmare on many fronts.
I guess the compromise is to have a subsets of weapons. For example, bladed weapons, axes, maces, spears... but I also like single handed, duel wielding, and two handed varieties.
I like it when weapons have different damage types and everything... slashing, piercing and crushing, etc, plus different weapon types having different advantages.
Axes / Swords could potentially leave wounds with bleeding damage, crushing attacks with maces or hammers could leave a target disoreintated, knock them down, or drain stamina.