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About lovecraft

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    (1) Prestidigitator
  1. Still full price at my local EB and they are selling the only used copy they have for 5 dollars less.
  2. If it were to happen (fat chance of that) it should retail at no more than 29.99 or less. If you were to hire someone to paint your house and they left after finishing 3/4 of the job, would you pay them the same amount again to finish the job they never finished correctly in the first place????
  3. Anyone else notice that on the lucasarts support section there is a patch for all of the international versions already but none for the US????
  4. It's quite obvious by now that obsidion and LA have moved on to other things. LA made their money and that's all they care about. Obsidian did the job they were paid to do by La and they have moved on as well. If and when the patch is ever released don't plan on getting a second one. It's getting much easier to tell the difference between quality developers nowadays. Irrational recently released a new patch for Freedom Force, a game that was released in 2002 because of problems with Windows XP service pack 2. There is a developer that is definately worthy of the praise and support of the gam
  5. You put up an excellent argument 213374U, but I am afraid that this is one instance where I have to go on the opinion of others. If I was in the position I was recently with plenty of disposable income I almost certainly would buy it now regardless of what I have heard about it. I love the pc gaming industry and I am always happy to support the devs with my money when I purchase their products. Unfortunately I cannot afford to just blow $50 on every game that comes my way anymore. I'll probably get it when the price drops by 10 or 20 bucks. I am anxious to see what all the fuss is about, espec
  6. Hmmm, I think I based my opinion on the fact that many people have posted about the cut ending, the impossible to finish quests, the quests that go nowhere, the disjointed story, the soundtrack recorded in mono and so on and so on to know a hatchet job when I see one.
  7. I forgot to mention that the lack of responses from obsidian themselves to questions on their own message boards is very dissapointing to say the least. I realize that they are busy and working on other projects but come on. How long does it take to scan the forum, 5 minutes? Try checking out the terminal velocity forum for bloodrayne. The devs are constantly posting there and interacting with the forum members and they have already moved on to other projects.
  8. I actually experienced very few bugs while playing kotor 1 so who knows, kotor 2 may actually run almost flawless on my system. It's not the bugs that bother me, it's the fact that the game was released in a poor, rushed state and I refuse to pay full price for it. I have stated before that obsidion is almost as much of a victim of Lucasarts as the consumers are. They, however, did accept the project and as such must have known from the beginning that they would have been working under serious time limitations. I believe obsidion is a victim of their own ambition.
  9. This is one instance for me where being poor turned out to be a blessing in in disguise. I'm still waiting for the game to hit the $20 bargain bin.
  10. I agree faramirk, I believe that this is one project Obsidion should have passed on. Hopefully it turns out to be a positive learning experience for both the devs and the consumers. Lesson for the devs...don't bite off more than you can chew. Oh yeah, one more thing stay away from Lucasarts. They have proven themselves to be nothing more than money hungry whores. Lesson for the consumers....Caveat Emptor
  11. It sounds to me like game developers need to find new full time professions and try game development in their spare time.We would probably see some truly amazing games then! (w00t)
  12. The funny thing is that in my experience with pc games I have seen that quite often games will recieve more support from the fanbase than from the actual developers or publishers in the form of user made addons and user made patches.
  13. I'm not trying to take anything away from obsidian. I realize that a game of this magnitude required a lot of planning and design but obsidian should have known from the start that they could not do this in a year without hiring a whole lot of extra help. It's obvious that Obsidian wanted to put out an amazing game and that the real evil behind this games failing's is Lucasarts, plain and simple. The fact that people are willing to try to restore the cut content to the game speaks volumes for just how great the game "could" have been. It really is a shame to see what many forum members believe
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