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Torm51

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Everything posted by Torm51

  1. Also Tenuous grasp is really good. Although I actually think its more useful later cause its cheap on focus and you can consistently make dragons fumble around.
  2. Use the Wizard and if you want more CC bring a Druid. I also like Priests. That is my most rocking back line. You bring the same exact spells that you use in non PoTD. You just have to aim a little better and place AEO with FF a bit farther back. So you didn't get the enemy front liners but you CCed there casters. Tank the front liners and kill the casters and the front line will go down after. Or CC the back line casters by lowering their ACC or proning them while you take out the enemy front line. Friendly Fire. Who cares. A Paladin will either get grazed or Missed anyway. Especially in the early game. In the late I don't care cause even though my caster ACC is sky so high so are my defenses. I will get a graze or a miss and even if I get hit I have Vets recovery and other passive healing (or Lay on Hands depending on build). Its more important that I CC. The same goes for the rest of your front liners. Even a DPS Fighter has recovery and its good enough to keep him up if hes prone. A chanter with a tank build will not get hit much either way even if he is hit by FF and the enemy will also be cced so you cut even. You can also pick tank races that are highly resistant to CC. Coastal Amauea get a +30 to prone and stun. A Coastal who is a Paladin will very rarely take a knock down from slicken. Pale Elf. Literally just stand in fire or frost who cares. With some type of endurance recovery, if hes a chanter, fighter or Paladin he will not go down. Act 1 Most clutch Wizard Spells on PoTD: Concelhauts Parasitic Staff (its exceptional and this act 1 great ACC) stack that with Zealous Focus and your Wizard is a great battle mage even if you don't plan him to be in the late game. CC be damned in ACT 1 he will have ACC with that staff and crush Raedrics Paladins. Zealous Focus helps a lot if you do not take Edlritch Aim (it suppresses focus) I think Aim lasts too short so I like ZF. If you don't have a Paladin you can get ACC with Blessing from a priest or Gallants Focus or a potion. Slicken: Could care less about proning my front line. Aim a little farther back and you will do fine. Chill Fog: This can suck on your frontline just aim at the backline and blind their wizards and priests. Curse of Blackened Sight: its PotD there is a lot of bad guys. Well get ****ed cause they are blinded as they cluster and there is no FF to this spell. This spell stays useful throughout the game its one of my Favs. Miasma of Dullness: The AOE isn't huge Aim at the back of the enemy front line and you will be fine. You might miss a few but if you get another few that's fine. Rolling Flame: Again I Don't care about the spell damage to my front line. Blind them, let them cluster and fire massive AEO (Iconic Projection from a priest and this spell, plus the blinding druid fire spell or burst of summer flames will annihilate most of Raedrics crew). Wizards Double: More deflection wizard will not get touched Arcane Veil + Hardened Veil: Wizard will be untouchable against deflection. Make sure you CC and kill the uncontrolled mob that is attacking your backline. With Concelhauts Staff and ZF they will go down fast. Against Raedric I don't run for the door. I stand at the stares with a thick enough frontline (3) and wait for them to cluster and Blind the frontline (-minus reflect and Dex) fire Iconic Projection, Burst of Summer Flame, Arcane assault (raw damage no FF) and Rolling flame and 80% are dead or Near Death and its clean up time. Also having a chanter with White Worm explosion (forgot the name) will destroy them. Look at Boer's tactics. If your burst AOE DPS is not good enough in that fight you might be toast because there paladins have unlimited Lay on Hands it looks like lmao.
  3. Same here it's a believable number for me. That being said what if the "average" civilian has a 5 in all stats. Maybe a 10 is just the average adventurer/soldier/ whatever you want to call it
  4. I just hate dumping stats that low but thats an RP thing that i do. I guess it would depend what the numbers "represent". Is a 10 DEX the average person? or the average person who is involved in combat/adventuring. I guess the "average" person could be considered those npcs you potentially fight when you meet aloth. They are instantly gibbed by even the weakest of characters. And all the average Citizen NPCs die immediately to your characters lol...I think I just talked myself out of being a dumping stat Nazi lol Paladin is the only class I really hate seeing dumped stats on. I just leave DEX at 10 but I do not dump it.
  5. Got ya. I mean the AOE of Sacred Immolation will be gimped with a bad INT. Its not a solo run so that matters a bit. Not worried about Exhortation durations as they are long enough with 10 INT. Do not get me wrong I love high INT exhortations but even the base time is hefty.
  6. So you will not have to worry about SA with gimped INT. High INT is also not too bad with Runner's Wounding Shot and/or Tidefall. Because it's all raw damage the DR is no issue and thus the longer timespan where the DoT is applied over more and smaller ticks is not a problem. The overall raw damage stays the same, it just takes a bit longer to apply it completely (few seconds). You don't lose overall damage - you just lose a bit of dps (damage per second). So enemies die a few seconds later - that's the worst thing that will happen. Longer wounding duration can also have benefits - for example if you try to time Cleasing Flame + wounding on the same target or when you have a pet with Predator's Sense in the party. Thanks man! One more thing. What's the Acronym for SA? Not sure what you mean by that
  7. @ Boer! hey you bum! I need your test knowledge since all my save files are single files! How's the damage on Enduring Flames with 10 INT. My Immolation AE will suck
  8. Ya if you are a phrase changer you want might.
  9. ya I thought it would be good cause raw damage is great vs Dragons.
  10. I feel like Resonants Touch is a bad ass dragon killer. Doesn't it attack will?
  11. That dumped int makes me cringe man. What's the damage like at 10 INT? Plus AOE for your Sacred Immolation will suck
  12. Got it then. I still want the Paladin to be primarily a DPS one; so I will give Shame and Glory or CladhalĂ­ath to the Chanter tank. But 1 Marking weapon user is enough? PotD is scaring me already after having seen my Paladin only have 31 percent v. level 2 spiders! I only ever use one marker but if you have a chanter who is doing passive AOE DPS two works really well and is more flexible.
  13. If you are going to use FoD in melee id go Monsterlash Bittercut build with your Bleak Walker and let your chanter mark. If not you can do what I'm doing in my current run a marking paladin with quick switch alphas from arbalests. A bleak walker will still do the most damage with that build because you get an extra corrode lash with "Remember Rakhan Field" and you can also mark! "Saber 03 from Thor01 north 50m" "thor01 saber03 in 270" Saber 03 thor01 cleared hot! Bang crit on the Alpine dragon! I wouldn't bother to FoD with shame or glory etc.
  14. So that was my first successful TC run and the build is flawed in that is has no Alpha capability so if you are the last guy left you have no way of securing a kill and will die. It's better if you take FoD and sworn enemy so that you can help in securing kills and still mark. If you find yourself alone have the possible chance of coming out alive and continuing your run. I got lucky and played very well on that run so I was never in the situation. The party was good. My stats were MIG 15 CON 10 DEX 10 PER 10 INT 18 RES 15
  15. Agreed Fighter with a large shield is really good for a flail. He can also take weapon mastery and make it hit like a average speed onehander. Bah but fighter tanks or such a missed opportunity for good consistent damage. Still depends on the party. If you have other classes doing the melee DPS fighters are definitely good at tanking.
  16. How are DOTs broken? other then the old stuff like high INT characters making DOTs worse.
  17. Ya pretty much crap for a Paladin lol my dreams are crushed! Maybe with starcaller/sworn enemy and ZF for a disable tanking weapon. Although that damn Alpine Dragon is immune to both crush and stun that bastard. I love slaying him lol PS: Even if I wanted to have a disable weapon for the Paladin for my tanking slot. Wetoki (The prone Axe) would be better. It has a damage type that yes some enemies have high DR against but no one is immune except some blights I think. Axes have annhilation and no dragon is immune to prone. I think it would be hard for a Paladin to prone a dragon with auto attacks but with enough buffs and sworn enemy you might. Still a fighter is way better suited for this. I feel like I am forcing (as always) the flail type Paladin and trying to play to a Paladin's weaknesses instead of his strengths. Paladins are terrible auto attackers. Its just not good no matter what way we look at it.
  18. So thinking about it...I never try and do damage with my 1hander anyway its always a switch to high min damage weapon (arbalest). Either way as a support weapon they are way worse then say Shame or Glory, the marking spear or Strike hard.
  19. So for me aesthetically I really want this but in all the ways I look at it its crap. Since day one I have been playing this game I cant figure out a way to make a flail and shield paladin. Cause I do not think there is. Flail damage sucks for anyone whose not a rogue (sneak attack), Fighter (weapon specialization and mastery) or maybe a Barbarian if he is a disable build with carnage but that build isnt for damage. And because of its low fast weapon type FoD is absolutely terribad with it. So maybe he/she can use it as a support weapon? When you are not Alpha striking with FoD? Just take weapon focus soldier and delegate it to your tanking slot seems like my only idea. Like my marking weapons. Maybe Ondra's Tear for when you are tanking cause of the daze and the per rest abilities it comes with. Still a Barb tank with status effect tanking is far superior here. Lastly, its just a crush damage weapon so in the White March it kind of sucks. A lot of stuff is immune to crush.
  20. Thanks for the explanation bud. I have been meaning to ask this for a while and have not. The in game description just sounds like its puny fire damage for every hit. Or maybe I just cant read.
  21. Lol its not that! The use has just been foggy to me. Do you cast it before or after the damage spell. As you said after works. PS off topic. Fought the Kraken last night. That poor bastard I destroy him with no mercy every time he's not tough lol. Easiest boss by far far far compared to dragons. Sworn Enemy+ Arbalest shot to his noggin for a 196 crit lol. He was hit simultaneously by Minoletta's Precisely piercing burst and a sunlance. Instant death. I think he was injured also from Dragon thrash and wailed plus Sacred Immolation as well. Because one thing he does have a lot of is HP. Not that it matters lol
  22. Ya I guess I am being a greedy ****. lol
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