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Everything posted by helmino
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Hi all i decided for my hard run to go with a cipher or a rogue, for my chiper the idea is of an adventurer with light or medium armor that can do well a lot of things. I don't care of extreme min maxing, i like the RP part a lot, but i want to make an efficent character, that can hit hard in melee and do some pretty spellcasting. And i hate firearms (i only like the pistol but i'm not use it for my build). For attribute i'm going to take: Might: 16 Dex: 20 Con: 8 Perception: 8 Int: 18 Resolve: 10 (high dex for recovery time of armor) My race will be Wood Elf, for roleplay reason, and the +5 to accuracy will affect spellcasting too from far (or for warbow in build 2). For talent choice i want to focus on doing big spikes of damage in melee and cast some damaging spell later: Biting Whip, a weapon group focus (probably Pike's and Greatswords one), Two Handed Style, Vulnerable Attack, Draining Whip, Bloody Slaughter. An alternative build use both ranged and melee weapon: Biting Whip, adventurer weapon focus (estoc and warbow), two handed style, Vulnerable attack, Penetrating Shot, Draining Whip or Bloody Slaughter The third build is a dual wield one: Biting Whip, ruffian weapon focus (sabre and stiletto) or noble (rapier and dagger), two weapon style, Vulnerable attack, Draining Whip, Bloody Slaughter Build 2 is more talent expensive to be efficent in melee and ranged, but is the concept i like the most. For either build i'm going to take damage and buffing spell. If someone can help me improve my builds i really appreciate that. Ps: Going with a grieving mother only focused on CC with either a cipher or rogue damage oriented builds will ruin my run? (i mean if it become too easy) Thank you all in advance and sorry for my bad english
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Patch 1.03 UP on GoG
helmino replied to helmino's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The version is the pre hotfix one, .54 instead of .56 After the patch my game says v1.0.3.0524. Do you mean it should be 1.0.3.0526 with the hotfix? Anyway, the problem without the hotfix - as I understood it - was just with hired underlings not being able to unlock doors and containers. Not an issue for me. Exactly what you said -
Patch 1.03 UP on GoG
helmino replied to helmino's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The version is the pre hotfix one, .54 instead of .56 -
Patch 1.03 UP on GoG
helmino posted a topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Like the title says, im downloading that right now :D -
Both are viable on Hard if you want either for some thematic reason. Dual-wield/2h or Arbalest/Gunpowder weapons are better in terms of damage though. I was thinking about a swashbuckling type of character or an archer, so the choice is for flavour , but even if dps is inferior is a lot worse or can put out some nice damage?
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As the topic title said, anyone that have experience with Warbow Build or Rapier Single handed style can share to me he's experience? those 2 type of combination can be viable on hard? I plan to take hit to crit converter and stack accuracy for both style, so i want to ask if someone can share with me he's experience and help me decide wich one to pick, thanks and sorry for my english
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If you have an item that gives you a +1 to int and one that gives you a +2 to int, then the +1 bonus won't be applied because of the +2. Bonuses to the same stat do not stack. Having multiple items that give a bonus to the same stat is meaningless in this game. Thank you , have to find how high are the checks xD