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Sloul

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Everything posted by Sloul

  1. This thread needs a poll. No, I don't like the music at all, it reminds me of Arcanum's (although 1 or 2 tracks were great), you can feel a lot of melancolia in those songs, TOO MUCH. Maybe I didn't hear all of POE tracks yet.
  2. Maybe everything they do should be %, so that it naturally scales? For instance Death Godlike got increased damage vs enemies whose stamina is below 15%, what if the increase damage was a percentage? It would scale with your weapon/spells. Same for Moon Godlike it would heal a % of its total stamina.
  3. I voted yes, but not so much for super broken weapons. Voted yes to the idea of very unique weapons that would add to gameplay value. You said Crom Feyr, well, Crom Feyr was the solution for me to build my little halfling partner (forgot her name) into a ranger throwing hammers. Since Crom was a +4 weapon and not pierce but crush, she would perform, for my taste, better than any bow/crossbow guys. I remember there were other items that you would just fell in love with, like in Fallout 2, the unique energy weapon which didn't use cells, but instead would use solar energy: the perfect solution to dispatch junkies and radscorpions alike. In Arcanum there was an helmet which would diminish you alignment by 20 (non reversible) but also add +20% to your magic affinity, I would use this helmet on every of my character to get a top-notch magical affinity. I say yes to items that gives special feat, I say no to nukes.
  4. Orlan Chanter? just because they are strongly op. And I like that.
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