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Overlapping text messages - a bug already present in the beta


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Posted (edited)

In numerous cases throughout the game, two different text messages in the same spot happens, and then one will overlap the other.

 

This need to be fixed with a script so that each text window automatically stay clear of others if present, veering off the side of each other. 

 

There is also an overlap problem in our hub.

When the spell/ability icons of our characters are open above their portraits (if they are placed in the centre), and you have the combat log to the right, those far to the right overlap the combat log, making for an unintelligible mess. In this case, the overlapping character abilities and spells need to take priority and be clearly visible when overlapping the log.

Edited by IndiraLightfoot

*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

3 answers to this question

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Posted

The issue is already logged since backer beta 1, in late 2017, IIRC. No need for pics. This always occur. Let's say that you have to text bark strings from two NPCs, then the text messages overlap. Most of the time you can't read it on screen. They all do, in the entire game. What's needed is the same script that makes for instance a door icon move when a character's ability icons or the hub icon for crafting potions interfere. The script is already in-game, it just needs to be applied to barkstring text messages. :)

*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

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