Elarie Posted May 16, 2018 Share Posted May 16, 2018 From the description it seems reviving command is supposed to drop the character down half the regained health after some period, however it is killing my full health characters after a short period. 1 Link to comment Share on other sites More sharing options...
0 Cdiaz Posted June 14, 2018 Share Posted June 14, 2018 Hello Elarie, Would you kindly provide a save with the issue at hand? Thanks! -Caleb I like big bugs and I cannot lie... Link to comment Share on other sites More sharing options...
0 Dimensio Posted June 25, 2018 Share Posted June 25, 2018 I can report the same problem. I have attached a screenshot showing Aloth taking 158 damage (his total health). I have a save from just before it happened but it is too big to attach; I can email it if you need it. I had this happen previously and I had assumed that the character had just taken a lot of damage, but in this case I saw that Aloth had received no enemy damage after being revived and I took note of the damage that he took from Reviving Exhortation. Link to comment Share on other sites More sharing options...
0 kilay Posted June 25, 2018 Share Posted June 25, 2018 (edited) I can report the same problem. I have attached a screenshot showing Aloth taking 158 damage (his total health). I have a save from just before it happened but it is too big to attach; I can email it if you need it. I had this happen previously and I had assumed that the character had just taken a lot of damage, but in this case I saw that Aloth had received no enemy damage after being revived and I took note of the damage that he took from Reviving Exhortation. Hello Elarie.... -Caleb Probably you shouldn't use that on Aloth . Check better the description the Health received is an overall value so it heals 300 (+ healing bonus) Health to an ally , then after a while it applies 150 (+ healing bonus) of overall damage on the same character. Btw a lot of Paladin heal abilities have a counterpart in terms of damage (check it before use), so IMHO it isn't buggy ; even if calculate the damage appllied using the spike of real health receveid (so not an overall of 150, but half of the real health receveid) could be a better idea , also to open more uses to this ability that is really dangerous atm (no-one at 4 level could take all that damage) and for sure fit better with his description Edited June 25, 2018 by kilay Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request Link to comment Share on other sites More sharing options...
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Elarie
From the description it seems reviving command is supposed to drop the character down half the regained health after some period, however it is killing my full health characters after a short period.
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