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Question

Posted

Hello!

 

Original Wizard AI script has wrongfully placed Death Ring spell under (Self: Enemies in melee range > 0 with Not enabled) condition, so Aloth casts it on self with allies nearby.

I try to move this spell to other condition (Self: Enemies in melee range > 0), it all seems fine in the editor, but after saving/reopening the editor this spell didn`t showed in the new place!

 

So it successfully has been removed from its original place but does not appear in the new place after save, close and reopen editor!

 

Please correct the AI script editor so we could tune the AI casting spells on its own party members :(

2 answers to this question

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  • 0
Posted

I had the same problem, once it occurs, not only u can't edit spell, but also not able to save the game, it keeps happening the more I play strange

  • 0
Posted

Hello sonycman,

 

Are you still experiencing this issue with the latest patch 1.1? We have made some changes and fixes to how AI works and interacts with the game.

 

Thank you,

 

-Caleb

I like big bugs and I cannot lie...

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