Is it seriously intended that the Berserker sub-class of the barbarian has -3- less ability options and no capper for his signature ability?
I'd like to know if this is intended or something that got screwed up at the last minute. It certainly makes the class as a whole lose most of its' luster (Especially considering I wanted to use the Spirit tornado side...)
I could at least see him having a completely -unique- three passive tree with different abilities, but to actually remove a whole tier from a class that while very fun has a narrow pool of actives doesn't seem to match the design of the rest of the game. Is there a single other melee subclass they did this with?
EDIT: I mean ghost heart still has heal companion which doesn't even make sense. Just seems really peculiar.
Question
erragal
Is it seriously intended that the Berserker sub-class of the barbarian has -3- less ability options and no capper for his signature ability?
I'd like to know if this is intended or something that got screwed up at the last minute. It certainly makes the class as a whole lose most of its' luster (Especially considering I wanted to use the Spirit tornado side...)
I could at least see him having a completely -unique- three passive tree with different abilities, but to actually remove a whole tier from a class that while very fun has a narrow pool of actives doesn't seem to match the design of the rest of the game. Is there a single other melee subclass they did this with?
EDIT: I mean ghost heart still has heal companion which doesn't even make sense. Just seems really peculiar.
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