So, testing out Dual Pistols and the math isn't adding up:

For Pistols, all of the recovery/action speed applies to reloading. It starts with a base of 5 seconds to reload, and the modifiers don't add up either of the ways I can figure out to do them.

1. Add all modifiers together and then figure the problem:

A. Base of 5 second reload.

B. Modifiers: -21% from Dex, +10% from Sharpshooter, -30% from Dual Wield(not the style), -20% from Gunner, -15% from Dual Wield(style)

C. Adding the modifiers up reaches -76%. 5 seconds minues 76% (5 x .24) = 1.2

2. Figure each modifier individually.

A. Same Base reload.

B. Same modifiers.

C. Math: 5 x .79 = 3.95. 3.95 x 1.1 = 4.345. 4.345 x .7 = 3.0415. 3.0415 x .8 = 2.4332. 2.4332 x .85 = 2.068 rounded to 2.07.

So the 2 options are 1.2 second reload, or 2.07 second reload. In game, my reload sits at 2.7 before I put in the final Dual Wield style skill point, and 2.5 after that. That is nowhere near where it should be. Even if 2.5, half of the base, is a cap, I should have gotten there well before the final Dual Wield 15%. Especially using the first formula of adding the modifiers.

So somewhere the math is wrong, or the numbers presented to us are wrong.

## Question

## Kragtor

So, testing out Dual Pistols and the math isn't adding up:

For Pistols, all of the recovery/action speed applies to reloading. It starts with a base of 5 seconds to reload, and the modifiers don't add up either of the ways I can figure out to do them.

1. Add all modifiers together and then figure the problem:

A. Base of 5 second reload.

B. Modifiers: -21% from Dex, +10% from Sharpshooter, -30% from Dual Wield(not the style), -20% from Gunner, -15% from Dual Wield(style)

C. Adding the modifiers up reaches -76%. 5 seconds minues 76% (5 x .24) = 1.2

2. Figure each modifier individually.

A. Same Base reload.

B. Same modifiers.

C. Math: 5 x .79 = 3.95. 3.95 x 1.1 = 4.345. 4.345 x .7 = 3.0415. 3.0415 x .8 = 2.4332. 2.4332 x .85 = 2.068 rounded to 2.07.

So the 2 options are 1.2 second reload, or 2.07 second reload. In game, my reload sits at 2.7 before I put in the final Dual Wield style skill point, and 2.5 after that. That is nowhere near where it should be. Even if 2.5, half of the base, is a cap, I should have gotten there well before the final Dual Wield 15%. Especially using the first formula of adding the modifiers.

So somewhere the math is wrong, or the numbers presented to us are wrong.

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