Two things that just happened to me on the second level of the Engwithan waystation:
- combat would not stop after killing all enemies:
Room with all the Imps, one of them hit my player character with their -1 empower charge ability, which would not wear off after combat, preventing the end of combat. At least I assume that was the reason. No counter was showing with the status effect, waiting for around half a minute didn't help. Reloading and killing the imps again solved the problem.
-unkillable skeleton summon:
In the northwestern room with the named Engwithan Saint (Xakoras?). The mummy priest thing came alive, and while it was still summoning his animats and skeletons, it already died. Most of his summons died with him, but one skeleton remained. It then was untargetable (didn't even have a selection circle), but continued to attack and deal damage to my party.
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M4xw0lf
Two things that just happened to me on the second level of the Engwithan waystation:
- combat would not stop after killing all enemies:
Room with all the Imps, one of them hit my player character with their -1 empower charge ability, which would not wear off after combat, preventing the end of combat. At least I assume that was the reason. No counter was showing with the status effect, waiting for around half a minute didn't help. Reloading and killing the imps again solved the problem.
-unkillable skeleton summon:
In the northwestern room with the named Engwithan Saint (Xakoras?). The mummy priest thing came alive, and while it was still summoning his animats and skeletons, it already died. Most of his summons died with him, but one skeleton remained. It then was untargetable (didn't even have a selection circle), but continued to attack and deal damage to my party.
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