Jump to content
  • 0

Console bug---player can't be a parameter after loading a save


Question

Posted (edited)

attributescore [player name, player, or Player_name] isn't working because a "paperdoll" object is being created that has the name Player_[name]. 

 

This bug doesn't happen with a new game, but only after loading a saved game.

Edited by SaruNi

4 answers to this question

Recommended Posts

  • 0
Posted

Hey SaruNi!

 

Just to be sure, this is loading a saved game created after the new patch right? Not an older save pre patch?

 

Thanks!

 

-Caleb

I like big bugs and I cannot lie...

  • 0
Posted

Hey SaruNi!

 

Just to be sure, this is loading a saved game created after the new patch right? Not an older save pre patch?

 

Thanks!

 

-Caleb

 

Yes. It was working fine before.

  • 0
Posted (edited)

Bug also applies to new adventurers recruited in a save that's been loaded (i.e. you load the save, recruit them, and the "paperdoll" bug prevents them from being parameterized). And doesn't just affect attributescore but addability as well, presumably any console command that requires the character to be a parameter.

 

Anyone find a workaround, other than creating a new game?....

Edited by SaruNi
×
×
  • Create New...