Piero Posted December 14, 2017 Share Posted December 14, 2017 I was thinking about making guns and bows having fixed damage.Guns and Bows, while require strength to use effectively, its damage does not increase significantly with more strength, a sword does.Having Guns and Bows fixed Damage, Other than solving this, would allow melee or rank specialization (Str for melee, Dex and Per for range) for combat and for the character concept.Of course, it would require balance. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now