Madscientist Posted December 11, 2017 Share Posted December 11, 2017 https://imgur.com/a/AM54F I use a rope to climp down at the rock in Pearlwood Bluff. According to the text, Hiravias falls and Kana catches him. When I am in the cave, Eder is injured, not Kana. Link to comment Share on other sites More sharing options...
0 Aurelio Posted December 12, 2017 Share Posted December 12, 2017 (edited) It's not a translation issue. Text: data\localized\de\text\conversations\08_wilderness\08_si_enter_cave.stringtable data\localized\en\text\conversations\08_wilderness\08_si_enter_cave.stringtable Script: PillarsOfEternity_Data\data\conversations\08_wilderness\08_si_enter_cave.conversation <FlowChartNode xsi:type="TalkNode"> <NodeID>9</NodeID> <Comments /> <PackageID>1</PackageID> <ContainerNodeID>-1</ContainerNodeID> <Links> <FlowChartLink xsi:type="DialogueLink"> <FromNodeID>9</FromNodeID> <ToNodeID>17</ToNodeID> <PointsToGhost>false</PointsToGhost> <ClassExtender> <ExtendedProperties /> </ClassExtender> <RandomWeight>1</RandomWeight> <PlayQuestionNodeVO>true</PlayQuestionNodeVO> <QuestionNodeTextDisplay>ShowOnce</QuestionNodeTextDisplay> </FlowChartLink> </Links> <ClassExtender> <ExtendedProperties /> </ClassExtender> <Conditionals> <Operator>And</Operator> <Components> <ExpressionComponent xsi:type="ConditionalCall"> <Data> <FullName>Boolean IsPartySkillValueCount(SkillType, Operator, Int32, Operator, Int32)</FullName> <Parameters> <string>Athletics</string> <string>LessThan</string> <string>3</string> <string>GreaterThanOrEqualTo</string> <string>2</string> </Parameters> </Data> <Not>false</Not> <Operator>And</Operator> </ExpressionComponent> <ExpressionComponent xsi:type="ConditionalCall"> <Data> <FullName>Boolean IsPartySkillValueCount(SkillType, Operator, Int32, Operator, Int32)</FullName> <Parameters> <string>Athletics</string> <string>GreaterThanOrEqualTo</string> <string>3</string> <string>GreaterThanOrEqualTo</string> <string>1</string> </Parameters> </Data> <Not>false</Not> <Operator>And</Operator> </ExpressionComponent> </Components> </Conditionals> <ScriptCall> <Data> <FullName>Void ApplyAfflictionToBestPartyMember(String, SkillType)</FullName> <Parameters> <string>Wrenched Shoulder</string> <string>Athletics</string> </Parameters> </Data> </ScriptCall> Not sure what ApplyAfflictionToBestPartyMember does, Maybe it adds the Affliction to the party member with the highest Athletics skill? So not sure if thats also the same party member which is specified by [skillCheck 1]. Text reads: id 9: The wind picks up and knocks [skillCheck 0] into the wall. [skillCheck 0] loses hold of the rope and begins to plummet.</DefaultText> id 17: Without hesitation, [skillCheck 1] reaches out and grabs [skillCheck 0]. The weight wrenches [skillCheck 1]'s shoulder but saves [skillCheck 0] from certain death. Edited December 12, 2017 by Aurelio Link to comment Share on other sites More sharing options...
0 Madscientist Posted December 12, 2017 Author Share Posted December 12, 2017 Eder has the highest Athletics in my party (10). Both Hiravias and Kana have zero athletics. Link to comment Share on other sites More sharing options...
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Madscientist
https://imgur.com/a/AM54F
I use a rope to climp down at the rock in Pearlwood Bluff.
According to the text, Hiravias falls and Kana catches him.
When I am in the cave, Eder is injured, not Kana.
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